World Wrestling Entertainment Inc's Competitiveness
A competitive positioning analysis and financial ratio benchmarking of World Wrestling Entertainment Inc (WWE) against its publicly traded competitors: sales growth, net income, profitability, valuation and market share, plus each peer's market capitalization, revenue, income and employees. Free below: the top 5 peers. Subscriber access adds the full competitor list and CSV downloads.
Key Findings: World Wrestling Entertainment Inc vs Its Competitors
- TTM: Trailing 12-month revenue of 1,338M vs 8,479M combined for tracked competitors (13.6% combined share).
- Trending: Latest-quarter revenue run-rate is accelerating (+22.7% annualized vs trailing 12 months), vs decelerating (-42.9%) for its tracked peer group.
- Growth: World Wrestling Entertainment Inc generated 25.1% revenue growth year over year in Q2 2023, vs 34.7% for its tracked competitors combined.
- Profitability: Its 12.7% net margin compares with 48.0% for the peer group.
- Peer revenue share: World Wrestling Entertainment Inc accounted for 25.3% of combined revenue among its tracked peer group, down from 26.8% a year earlier.
- Peer differentiation: Revenue per employee of $1.34M compares with $1.06M for the peer group (1.3x).
Every figure above is sourced and cited in detail further down this page (Market Structure, Profitability & Cost Structure, Productivity vs Peers).
WWE Sales vs. its Competitors, Q2 2023
World Wrestling Entertainment Inc reported revenue growth of 25.06 % year on year in Q2 2023, below its competitors' combined revenue growth of 34.68 %.
With a net margin of 12.67 %, World Wrestling Entertainment Inc reported lower profitability than its competitors (48.03 %).
World Wrestling Entertainment Inc generated 25.33 % of the combined sales of its peer group, down from 26.76 % a year earlier.
World Wrestling Entertainment Inc vs. its Competitors, Q2 2023
Revenue growth, year on year
Net margin
Revenue run-rate vs trailing 12 months
TTM net margin
TTM = trailing twelve months. Run-rate annualizes the latest quarter (×4) and compares it to TTM. In millions of $. High-Confidence Competitors are named as a competitor directly in an SEC filing; Similar-Size Competitors are the closest peers by market-cap rank within the same industry; Similar Growth & Profitability Competitors are the closest peers by combined revenue growth, operating margin and ROIC, all independent of the competitor list.
TTM revenue, latest-quarter run-rate and net income/margin benchmarked across World Wrestling Entertainment Inc and its 4 competitor groupings. Available under Commercial License.
| Entity | TTM Revenue | Rev Run-rate vs TTM |
|---|---|---|
| World Wrestling Entertainment Inc | $12,345M | +12.3% · Accelerating |
| Competitors combined | $12,345M | +12.3% · Accelerating |
| High-Confidence Competitors (1) | $12,345M | +12.3% · Accelerating |
| Similar Growth & Profitability (8) | $12,345M | +12.3% · Accelerating |
TTM revenue, run-rate and net margin benchmarking across World Wrestling Entertainment Inc's competitor groups requires a Commercial License.
For context: the Movies and Entertainment industry grew revenue 15.2% year over year, combined, vs 25.1% for World Wrestling Entertainment Inc. World Wrestling Entertainment Inc's share of combined industry revenue moved from 1.62% to 1.76%, a gain of 0.14 percentage points.
World Wrestling Entertainment Inc's Competitor Quality Breadth
Share of each group, trailing 12 months: profitable (net margin > 0), expanding (revenue growth > 0), growing faster than the industry's own median, and financially distressed (Piotroski F-Score of 2 or below).
| Entity | Profitable | Expanding | Above Industry Growth | Distressed |
|---|---|---|---|---|
| World Wrestling Entertainment Inc | Yes | Yes | Yes | No |
| Competitors combined (6) | ||||
| High-Confidence Competitors (1) | ||||
| Similar Growth & Profitability (8) | 75.00 % (6 of 8) | 100.00 % (8 of 8) | 87.50 % (7 of 8) | 25.00 % (2 of 8) |
Source: CSIMarket API, trailing 12 months. Altman Z-Score is not shown here: it is not populated in the underlying data for any company. Percentages are of companies in each group that report the relevant metric, not of the full group size.
WWE Stock Performance relative to its Competitors
WWE Stock Performance relative to High-Confidence Competitors
WWE Stock Performance relative to Similar Growth & Profitability Competitors
5 Best-Performing Tracked Competitors, Trailing 12 Months
| # | Competitor | TTM Share Price Return | vs U.S.A. 500 |
|---|---|---|---|
| 1 | Aeternum Health Inc | 282.9% | Outperformed |
| 2 | Sphere Entertainment Co | 282.9% | Outperformed |
| 3 | Madison Square Garden Sports Corp | 282.9% | Outperformed |
| 4 | Manchester United Plc | 282.9% | Outperformed |
| 5 | Tko Group Holdings Inc | 282.9% | Outperformed |
TTM share price return and U.S.A. 500 outperformance for World Wrestling Entertainment Inc's best-performing tracked competitors requires a Commercial License.
Source: CSIMarket API, trailing 12 months.
World Wrestling Entertainment Inc's Comment on Competition and Industry Peers
Publicly Traded Peers of World Wrestling Entertainment Inc
Revenue and income for trailing 12 months, in millions of $, except employees| Company | Market Cap | Revenues |
|---|---|---|
| World Wrestling Entertainment Inc | 7,981.04 | 1,337.86 |
| Tko Group Holdings Inc | 13,776.60 | 5,301.86 |
| Madison Square Garden Sports Corp | 10,097.08 | 1,153.82 |
| Sphere Entertainment Co | 5,014.73 | 1,356.84 |
| Manchester United Plc | 3,497.25 | 666.51 |
| Aeternum Health Inc | 6.56 | - |
| SUBTOTAL | 40,373.32 | 9,817.14 |
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Sources: World Wrestling Entertainment Inc's official press releases and regulatory filings; CSIMarket.com's market research; and the financial filings and press releases of the other companies cited.
Updated on:
Focus of this report: publicly traded companies. Ten additional tables on World Wrestling Entertainment Inc versus competitors, including market share analysis, are in the navigation menu under Competition. To download the tables, please subscribe.
World Wrestling Entertainment Inc's Competitors Named by the Company
Competitive relationships identified from SEC filings and corroborating sources, each with a basis and confidence.| Competitor | Basis | Confidence |
|---|---|---|
| Lingerie Fighting Championships Inc | Named by the company | 85% |
Filing basis, confidence, active dates and source counts for World Wrestling Entertainment Inc's named competitors require a Commercial License.
Methodology: relationships are extracted from SEC filings (named-competitor disclosures) and corroborating sources. Named by the company = explicitly disclosed as a competitor; Inferred = derived from corroborating signals. Confidence reflects evidence strength.
World Wrestling Entertainment Inc's Business Segment Mix vs Peers
Revenue by operating segment or division, as named and reported by each company. Segment names are the filer's own and are not standardized across companies. Do not assume a same-named or similarly-named segment is defined identically between two companies. Shares are of each company's own total revenue and are not required to sum to 100% (intersegment revenue, unallocated items).| Company | Largest Segment |
|---|---|
| World Wrestling Entertainment Inc | Media 78.05 % |
| Tko Group Holdings Inc | IMG Segment 41.05 % |
| Madison Square Garden Sports Corp | Single Operating 100.00 % |
| Sphere Entertainment Co | Sphere Entertainment 68.83 % |
Source: operating segment revenue as reported in each company's SEC filings (10-K/10-Q), via the CSIMarket API, leaf-level reportable segments only (parent roll-up segments are excluded where sub-segments are separately disclosed).
World Wrestling Entertainment Inc's Productivity vs Peers Comparison
Revenue and income per employee, trailing 12 months, in $; market cap in millions of $| Company | Market Cap | Revenue / Employee | Income / Employee |
|---|---|---|---|
| World Wrestling Entertainment Inc | 7,981 | 1,337,865 | 169,127 |
| Tko Group Holdings Inc | 13,777 | 1,325,466 | 165,341 |
| Madison Square Garden Sports Corp | 10,097 | 2,210,387 | 14,864 |
| Sphere Entertainment Co | 5,015 | 411,165 | -23,284 |
| Manchester United Plc | 3,497 | 4,443,427 | -220,153 |
| Aeternum Health Inc | 7 | - | - |
| PEERS TOTAL | 32,392 | 1,063,499 | 70,520 |
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World Wrestling Entertainment Inc's Profitability & Cost Structure
Trailing 12-month margins from SEC-filed financials. Operating margin is compared to the Movies and Entertainment industry median; gross margin, EBITDA margin and capital intensity are compared to the live industry average (38 companies).| Metric | Company | Industry | Difference |
|---|---|---|---|
| Gross Margin | 100.00 % | 53.27 % (avg) | +46.7 pp |
| Operating Margin | 19.58 % | industry median | +24.0 pp |
| EBITDA Margin | 19.97 % | 2.72 % (avg) | +17.2 pp |
| Capital Intensity (Capex / Revenue) | 15.70 % | 6.27 % (avg) | +9.4 pp |
Source: CSIMarket API, trailing 12 months. SG&A and R&D as a share of revenue have limited coverage as this data is backfilled and appear only where reported. Higher capital intensity is not inherently negative; it reflects the industry's asset requirements.
World Wrestling Entertainment Inc's Valuation vs Competitive Position
Valuation multiples vs the Movies and Entertainment industry average (38 companies, excluding loss-making/negative-equity outliers), alongside returns on capital for context on whether a premium or discount lines up with measurably stronger or weaker returns.| Metric | Company | Industry Average | Difference |
|---|---|---|---|
| P/E | 51.0x | 43.6x | +7.4x |
| EV / EBITDA | 29.9x | 17.9x | +12.0x |
| P/B | 13.3x | 3.9x | +9.4x |
| Return on Equity | 27.23 % | industry aggregate | -7.19 % |
| Return on Invested Capital | 15.89 % | 5.94 % (avg) | 9.95 % |
Source: CSIMarket API, trailing 12 months. A valuation premium or discount is not, by itself, a judgment of over- or under-valuation. Compare it against the return and growth context shown elsewhere on this page.
World Wrestling Entertainment Inc's Multi-Year Financial Trajectory
Fiscal-year revenue growth, operating margin, return on invested capital and P/E, as reported in SEC filings.| Metric | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 |
|---|---|---|---|---|---|---|---|---|
| Revenue Growth | 21.41 % | 10.69 % | 9.84 % | 16.13 % | 3.26 % | 1.43 % | 12.42 % | 17.93 % |
| Operating Margin | 5.89 % | 7.63 % | 9.44 % | 12.31 % | 12.13 % | 21.41 % | 23.38 % | 21.93 % |
| Return on Invested Capital | 7.79 % | 10.08 % | 6.89 % | 17.37 % | 14.36 % | 18.65 % | 22.39 % | 21.33 % |
| P/E | 53.0x | 43.3x | 73.6x | 67.5x | 82.5x | 29.5x | 24.6x | 34.1x |
Source: CSIMarket API, fiscal-year figures. P/E is this company's own historical ratio at each fiscal year end and can swing sharply around an earnings trough: that is real, not a data error.
World Wrestling Entertainment Inc's Strategic Group Map
Every company in World Wrestling Entertainment Inc's industry and named-competitor list, plotted by trailing 12-month revenue growth and operating margin. World Wrestling Entertainment Inc is shown in red; its closest peers by combined growth, margin and ROIC (the Similar Growth & Profitability group above) are labeled.
Source: CSIMarket API, trailing 12 months. Extreme outlier values (from near-zero-revenue companies) are excluded from the plotted cloud but never from the highlighted company or its labeled peers.
World Wrestling Entertainment Inc's Competitive Forces (Porter's Five Forces)
Only the forces this data can support honestly are shown; the other three are marked as such rather than guessed.| Force | Assessment | Basis |
|---|---|---|
| Barriers to Entry | High (capital intensive) | Capital intensity (capex / revenue) of 15.70 % vs industry average 6.27 % (see Profitability & Cost Structure above) |
| Supplier Power | Not covered on this page | See World Wrestling Entertainment Inc's dedicated suppliers page for concentration and dependency data |
| Buyer Power | Not covered on this page | See World Wrestling Entertainment Inc's dedicated customers page for concentration and dependency data |
| Threat of Substitutes | - | No systematic data source for cross-product substitution exists in this system; not estimated |
Note: this is a partial, data-grounded application of the framework, not a complete strategic assessment. Rivalry and barriers-to-entry readings are mechanical translations of the HHI and capital-intensity figures shown elsewhere on this page, not independent judgments.
World Wrestling Entertainment Inc's Industry Attractiveness & Competitive Strength
A CSIMarket composite, not a standard field: each axis is an equal-weighted average of three factors already shown elsewhere on this page (industry growth, industry profitability and rivalry for attractiveness; relative market share, profitability and growth vs industry for strength). Disclosed as a designed methodology, not a precision measurement.
World Wrestling Entertainment Inc falls in the Low attractiveness / High strength cell: Selective.
Source: CSIMarket API, trailing 12 months. Each axis score is a simple 1(low)/2(medium)/3(high) average across its three inputs -- a transparent, disclosed simplification, not a validated academic scoring model.
World Wrestling Entertainment Inc's SWOT
Every point below is a fixed rule applied to a metric already shown elsewhere on this page (Market Structure, Profitability, Valuation, Run-Rate, Stock Performance, Quality Breadth) not an independent strategic assessment. A blank quadrant means no rule was met, not that none apply.Strengths
- Operating margin 24.0 points above the industry median.
- Latest-quarter revenue run-rate is accelerating (+22.7% annualized vs trailing 12 months).
Weaknesses
- Return on equity 7.2 points below the industry aggregate.
Opportunities
No rule matched.
Threats
- Tracked peer group's revenue run-rate is broadly decelerating (-42.9% annualized).
- High capital intensity requires continuous reinvestment just to keep pace with the industry.
Methodology: mechanical, rule-based SWOT. Each bullet reuses a figure already sourced and cited elsewhere on this page; nothing here is generated narrative or independent analyst judgment.
World Wrestling Entertainment Inc's Financial Strength vs Peers Comparison
Quick ratio, working capital, debt to equity and asset turnover, trailing 12 months| Company | Quick Ratio | Working Capital | Debt / Equity |
|---|---|---|---|
| World Wrestling Entertainment Inc | 0.62 | 1.81 | 0.29 |
| Tko Group Holdings Inc | 0.38 | 1.32 | 0.47 |
| Madison Square Garden Sports Corp | 0.19 | 0.45 | - |
| Sphere Entertainment Co | 0.20 | 1.12 | 0.37 |
| Manchester United Plc | 0.11 | 0.38 | 2.44 |
| Aeternum Health Inc | 0.21 | 0.57 | - |
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Quick ratio = cash / current liabilities; working capital ratio = current assets / current liabilities; asset turnover = revenue / total assets. Peers in the Blank Checks industry are excluded.
World Wrestling Entertainment Inc's Revenue and Income Growth vs Peers
Quarterly revenue and net income growth, year over year and quarter over quarter| Company | Period | Revenue Y/Y | Income Y/Y |
|---|---|---|---|
| World Wrestling Entertainment Inc | Q2 2023 | +25.1 % | +5.9 % |
| Tko Group Holdings Inc | Q2 2026 | +18.2 % | +11.3 % |
| Madison Square Garden Sports Corp | Q2 2026 | +36.7 % | - |
| Sphere Entertainment Co | Q2 2026 | +11.0 % | - |
| Manchester United Plc | Q2 2025 | +0.7 % | - |
| Aeternum Health Inc | Q2 2026 | - | - |
| PEERS TOTAL | +15.5 % | -11.7 % |
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Growth is shown only where both periods are positive. Peers in the Blank Checks industry are excluded.
World Wrestling Entertainment Inc's Peers' Costs of Sales and Capital Expenditures
Context for revenue growth: peer costs and capex, year over year and quarter over quarter| Company | Period | Costs Y/Y | Capex Y/Y |
|---|---|---|---|
| World Wrestling Entertainment Inc | Q2 2023 | +0.5 % | -3.2 % |
| Tko Group Holdings Inc | Q2 2026 | - | - |
| Madison Square Garden Sports Corp | Q2 2026 | +3.0 % | -90.3 % |
| Sphere Entertainment Co | Q2 2026 | +15.0 % | -1.2 % |
| Manchester United Plc | Q2 2025 | - | +162.5 % |
| Aeternum Health Inc | Q2 2026 | - | - |
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World Wrestling Entertainment Inc's Returns and Turnover vs Peers
ROA, ROI and ROE (trailing 12 months), receivables and inventory turnover| Company | ROA | ROI | ROE |
|---|---|---|---|
| World Wrestling Entertainment Inc | 12.12% | 16.47% | 27.23% |
| Tko Group Holdings Inc | 4.18% | 4.45% | 7.46% |
| Madison Square Garden Sports Corp | 0.51% | 0.80% | - |
| Sphere Entertainment Co | - | - | - |
| Manchester United Plc | - | - | - |
| Aeternum Health Inc | 252.40% | - | - |
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ROA = net income / total assets; ROI = net income / investments; ROE = net income / equity; turnover ratios use trailing 12 month revenue (receivables) and cost of sales (inventory).
World Wrestling Entertainment Inc's Valuation vs Peers
P/E, price to sales, PEG, price to cash flow and price to book| Company | P/E | Price / Sales |
|---|---|---|
| World Wrestling Entertainment Inc | 49.10 | 5.97 |
| Tko Group Holdings Inc | 62.18 | 2.60 |
| Madison Square Garden Sports Corp | 1,343.03 | 8.75 |
| Sphere Entertainment Co | - | 3.70 |
| Manchester United Plc | - | 5.25 |
| Aeternum Health Inc | - | - |
| PEERS AVERAGE | 55.20 | 4.11 |
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P/E = price / diluted EPS (trailing 12 months); PEG = P/E divided by EPS growth; the average row divides the peers' combined market cap by their combined income, sales, cash flow and equity.
