Segment & Geographic Data API & CSV Delivery

Nip Group Inc's Business Segments

Nip Group Inc's reported revenue by business segment and by geographic region, quarterly and annual, normalized against the consolidated income statement. Free below: the top 3 rows per table, this quarter and this fiscal year. Subscriber access adds the full segment history and operating income by segment.

Reportable Segments
3
Per the company's own filing, this fiscal year
Largest Segment
PRC and Other Subsidiaries
81.9% of revenue
Total Revenue
$ 127
Consolidated, this fiscal year
Regions Reported
-
Geographic regions, this fiscal year
API endpoints for this dataset
https://api.csimarket.com/api/v1/companies/NIPG/segments
https://api.csimarket.com/api/v1/companies/NIPG/geographic
https://api.csimarket.com/api/v1/companies/NIPG/exposure
Programmatic access for models, analytics, and integration workflows.
Dataset & schema
https://api.csimarket.com/api/datasets/business_segments
https://api.csimarket.com/api/schema/business_segments
https://api.csimarket.com/api/meta/business_segments

Annual Results

Revenue Share by Reportable Segment - FY2025

82%largest
  • PRC and Other Subsidiaries81.9%
  • Mining Business15.9%
  • Ninjas in Pyjamas2.2%

Revenue by Reportable Segment - FY2025

SegmentPeriodRevenue
(Millions)
% of TotalOperating Income
PRC and Other SubsidiariesFY2025$ 10481.9%-
Mining BusinessFY2025$ 2015.9%-
Ninjas in PyjamasFY2025$ 32.2%-

Revenue by Product & Service Category - FY2025

50%largest
  • Talent Management Service Of Third Party Online Entertainers49.7%
  • Talent Management Service of Third Party Online Enterainers49.7%
  • Event Production25.2%
  • Esports Teams Operation9.3%
  • Tournament Participation of Esports3.7%
  • Player Transfer and Rental Fee1.6%
  • Sales of Branded Merchandise0.8%
  • Talent Management Service of Esports0.7%
  • Other0.3%
  • Sponsorships and Advertising0.1%

Revenue by Product & Service Category - FY2025

CategoryPeriodRevenue
(Millions)
% of Total
Talent Management Service Of Third Party Online EntertainersFY2025$ 6349.7%
Talent Management Service of Third Party Online EnterainersFY2025$ 6349.7%
Event ProductionFY2025$ 3225.2%

Product and service categories are a supplemental disclosure and are not required to sum to consolidated revenue or to the reportable segments above.

7 more categories available

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Description of Nip Group Inc

NIP Group Inc., formerly ESVF Esports Group Inc., is a Cayman Islands exempted holding company operating primarily through its wholly-owned subsidiaries, including Ninjas in Pyjamas Gaming AB in Sweden. The company is engaged in esports team operations and related activities. It issues American depositary shares (ADSs), each representing two Class A ordinary shares. NIP Group Inc. has restructured to consolidate its variable interest entities into wholly-owned subsidiaries. The company operates in China and Sweden, conducting financial transactions in Renminbi, U.S. dollars, and Swedish Krona. Its business involves relationships with game developers, publishers, esports viewers, athletes, brands, sponsors, online entertainers, and live streaming platforms. NIP Group Inc. also plans to expand into the crypto mining industry. The company faces risks related to competition, government policies, and economic conditions in its operating regions. Forward-looking statements indicate expectations for growth in the esports industry in China and outline the company’s strategic goals and financial prospects.
The registrant operates in the esports industry, participating in titles such as League of Legends, Counter-Strike 2, Honor of Kings, Rainbow Six Siege, Rocket League, Crossfire, and QQ Speed. Their business segments include collaboration with partners, brands, sponsors, and suppliers; technology enhancement; operational, financial, and management oversight; reporting system refinement; and esports talent development. The registrant produces entertainment content based on consumer interests and preferences, which are subject to frequent and unpredictable changes. Their performance relies on consistently creating digital content and maintaining popular talent that aligns with evolving consumer preferences and competes with other entertainment options.
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