Segment & Geographic Data Quant-Grade Normalized (live API) API & CSV Delivery

Electronic Arts Inc's Business Segments

Electronic Arts Inc's reported revenue by business segment and by geographic region, quarterly and annual, normalized against the consolidated income statement. Free below: the top 3 rows per table, this quarter and this fiscal year. Subscriber access adds the full segment history and operating income by segment.

Segment Data As of FY
Reportable Segments
8
Per the company's own filing, this quarter
Largest Segment
Reportable
100% of revenue
Total Revenue
$ 1,986
Consolidated, this quarter
Regions Reported
-
Geographic regions, this quarter
API endpoints for this dataset
https://api.csimarket.com/api/v1/companies/EA/segments
https://api.csimarket.com/api/v1/companies/EA/geographic
https://api.csimarket.com/api/v1/companies/EA/exposure
Programmatic access for models, analytics, and integration workflows.
Dataset & schema
https://api.csimarket.com/api/datasets/business_segments
https://api.csimarket.com/api/schema/business_segments
https://api.csimarket.com/api/meta/business_segments

Revenue Share by Reportable Segment - FY

100%largest
  • Reportable100%
  • Live services and other, net revenue74.1%
  • Total consoles, net revenue60%
  • PC and other, net revenue26.1%
  • Full game, net revenue25.9%
  • Full game downloads, net revenue22.1%
  • Mobile, net revenue13.8%
  • Packaged goods, net revenue3.8%

Revenue by Reportable Segment - FY

SegmentPeriodRevenue
(Millions)
% of TotalOperating Income
ReportableFY$ 1,986100%-
Live services and other, net revenueFY$ 1,47274.1%-
Total consoles, net revenueFY$ 1,19260%-
5 more segments available

Sign in to unlock the full Electronic Arts Inc dataset.

Annual Results

Revenue Share by Reportable Segment - FY

100%largest
  • Reportable100%
  • Live services and other, net revenue74.1%
  • Total consoles, net revenue60%
  • PC and other, net revenue26.1%
  • Full game, net revenue25.9%
  • Full game downloads, net revenue22.1%
  • Mobile, net revenue13.8%
  • Packaged goods, net revenue3.8%

Revenue by Reportable Segment - FY

SegmentPeriodRevenue
(Millions)
% of TotalOperating Income
ReportableFY$ 1,986100%-
Live services and other, net revenueFY$ 1,47274.1%-
Total consoles, net revenueFY$ 1,19260%-
5 more segments available

Sign in to unlock the full Electronic Arts Inc dataset.

Description of Electronic Arts Inc

As of October 2023, Electronic Arts Inc. (EA) is a leading global interactive entertainment company that develops, publishes, and distributes video games across various platforms. The company is known for its extensive portfolio of franchises, including popular titles in sports, action, adventure, and simulation genres.

Key Business Operations:

1. Game Development: EA operates multiple development studios worldwide, focusing on creating high-quality interactive entertainment experiences. Their studios include well-known brands like EA Sports, BioWare, DICE, and Respawn Entertainment.

2. Publishing and Distribution: The company manages the publishing and distribution of its games across various platforms, including:
- Home Videogame Consoles: EA publishes games for major consoles such as Sony PlayStation, Microsoft Xbox, and Nintendo Switch.
- Personal Computers (PCs): EA offers a range of titles for PC gamers, often through distribution platforms like Origin and other digital storefronts.
- Mobile Gaming: The company develops games for hand-held devices and smartphones, catering to the growing mobile gaming market.
- Online and Live Services: EA focuses on providing games accessible via the internet, emphasizing online multiplayer experiences, microtransactions, and regular content updates.

3. Subscription Services: EA has transitioned to include subscription-based services, such as EA Play, which offers members access to a catalog of games, early access to new releases, and exclusive in-game content.

4. Esports and Competitive Gaming: EA has invested in the esports sector by organizing tournaments and competitive gaming events, particularly in franchises like FIFA and Madden NFL, connecting players worldwide.

5. Digital Distribution and Microtransactions: With a focus on digital sales, EA has embraced microtransactions and additional downloadable content (DLC), enhancing player experiences and generating recurring revenue streams.

6. Innovations in Gaming Technology: EA continues to explore advances in gaming technology, including the integration of artificial intelligence, augmented reality, and virtual reality to enhance player engagement and game development processes.

Through these operations, Electronic Arts remains a prominent player in the global gaming industry, known for its commitment to delivering engaging gaming experiences and utilizing innovative business strategies. The company is headquartered in Redwood City, California.
Overview of Electronic Arts Inc. (EA)

Electronic Arts Inc. (EA) is a leading global interactive entertainment software company known for its innovative game design, franchises, and technology. Established in 1982, EA has evolved into one of the industry giants with a diverse portfolio of products and services spanning various gaming platforms, genres, and markets. It is organized into several key segments, each offering unique products and services aimed at catering to different audience demographics.

Segments

1. EA Studio Products
EA develops a significant portion of its games in-house, leveraging its extensive network of development studios around the world. These studios are located in key entertainment hubs such as San Francisco, Los Angeles, Orlando, Chicago, Vancouver, Montreal, London, and Tokyo. EA Studio Products encompass several prominent brands aimed at various segments of the gaming market.

Major Brands:
- EA SPORTS™: This brand focuses on sports simulation games. Recent installments include:
- Madden NFL 24: Building on the iconic NFL franchise.
- FIFA 23: A staple in soccer simulation, known for its realistic gameplay.
- NHL 22: Continues the tradition of ice hockey gameplay.
- NBA Live 24: Aiming to capture the essence of basketball.

- EA GAMES™: This segment covers a broad spectrum of genres, from role-playing to action games. Notable titles include:
- The Sims 4: A life simulation game franchise celebrating creativity and storytelling.
- Need for Speed™ Unbound: An open-world racing game that has garnered significant attention.
- Battlefield™ 2042: A military-themed first-person shooter focusing on multiplayer experiences.

- EA SPORTS BIG™: This line emphasizes more arcade-style, over-the-top sports experiences. Recent releases have included:
- NBA Street™: Offering a fun, basketball street culture.
- SSX™ 3: A snowboarding game celebrated for its exhilarating tricks and gameplay.

Co-Publishing Products
Through its EA Partners initiative, EA collaborates with independent developers to bring various titles to market. EA assists in areas like marketing, distribution, and quality assurance while the partner developer maintains creative control. Recent successes include:
- Battlefield™ Vietnam: A spin-off in the highly rated Battlefield franchise, co-developed with Digital Illusions, C.E. (DICE).

Distribution Products
EA serves as a distributor for games developed by other studios. This includes securing retail and online distribution for popular titles from partner developers. One of the noteworthy distribution efforts includes:
- Final Fantasy X-2: A critically acclaimed role-playing game developed by Square Enix.

Franchise Titles and Expansion Packs
EA places a strong emphasis on building franchises that can be iteratively developed over time. This includes annual releases of sports titles under the EA SPORTS brand, with evolving gameplay and features. Expansion packs further extend the longevity of these franchises. Notable examples include:
- The Sims 4 Expansion Packs: Adding new gameplay mechanics, characters, and various life simulations.
- Battlefield 2042: Year 1 Pass: Offering new maps and contents, enhancing gameplay experiences for existing fans.

Method of Delivery
Electronic Arts utilizes a multi-channel distribution approach for its products:
- Packaged Goods: Physical copies of games (CDs or DVDs) are available through retailers worldwide. Key retail partners include mass-market retailers, electronics specialty stores, and dedicated game stores.

- Digital Distribution: EA has tapped into the growing digital landscape by offering its games via download platforms, enabling consumers to purchase and play without physical media. Initiatives such as EA Play, a subscription service, provide access to a vast library of EA titles and various benefits.

- Online Games: EA has invested significantly in online gaming, managing several titles with both pay-to-play and free-to-play models:
- Massively Multiplayer Online Games (MMOs): Games like The Sims Online and Ultima Online offer expansive worlds for player interaction and adventure.
- Casual Games: EA operates platforms like Pogo, offering casual online games across genres.

Market Presence
EA operates across multiple gaming platforms, ensuring its content reaches a wide audience:
- Consoles: EA develops games for major consoles such as PlayStation, Xbox, and Nintendo, with ongoing support for both current and previous generation systems.
- PC: Continues to be a robust platform for game releases with high-performance titles.
- Mobile: EA has expanded into the mobile market with optimized and streamlined experiences for smartphones and tablets, including notable franchises like FIFA and The Sims.

Growth Opportunities
The gaming industry continues to expand, and EA is strategically positioned to capitalize on this growth through:
- Increased Multiplayer Engagement: The rise of competitive gaming and multiplayer formats is leading EA to innovate in online connectivity features.
- Mobile Gaming Growth: As more consumers engage with mobile devices, EA seeks to expand its footprint in this fast-growing segment.
- Diverse Global Markets: EA’s strategic focus on appealing to different consumer demographics and regional gaming preferences aids in capturing market share globally.

Conclusion
As a trailblazer in the gaming industry, Electronic Arts Inc. consistently innovates its product offerings while cultivating beloved franchises. With a commitment to exploring new frontiers in gaming, whether through enhanced online experiences or expansion into emerging markets, EAs future looks promising as it adapts to changing consumer behaviors and technological advancements.