Lgbtq Loyalty Holdings Inc (LFAP) |
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Lgbtq Loyalty Holdings Inc 's Comment on Competitors and Industry Peers
The development, distribution and sale of digital publications and apps is a highly
competitive business, characterized by frequent product introductions and rapidly
emerging new platforms, technologies and storefronts. For end users, we compete
primarily on the basis of quality, brand, customer reviews and price. We compete
for promotional and deck placement based on these factors, as well as the relationship
with the digital storefront owner or wireless carrier, historical performance,
perception of sales potential and relationships with licensors of brands and other
intellectual property. For content and brand licensors, we compete based on royalty
and other economic terms, perceptions of development quality, porting abilities,
speed of execution, distribution breadth and relationships with storefront owners
or carriers. We also compete for experienced and talented employees.
With respect to digital publications and apps that we publish for smartphones
and tablets, we compete with a continually increasing number of companies, including
Meredith Publishing, WebMD and many well-funded private companies. We also compete
for consumer spending with large companies, such as NIKE and Electronic Arts.
In addition, given the open nature of the development and distribution for smartphones
and tablets, we also compete or will compete with a vast number of small companies
and individuals who are able to create and launch digital publications and apps
and other content for these mobile devices utilizing relatively limited resources
and with relatively limited start-up time or expertise. The proliferation of
titles in these open developer channels makes it difficult for us to differentiate
ourselves from other developers and to compete for end users who purchase content
for their smartphones and tablets without substantially increasing spending
to market our products or increasing our development costs.
Most of our competitors’ and our potential competitors’ advantages
over us, either globally or in particular geographic markets, include the following:
significantly greater revenues and financial resources;
stronger brand and consumer recognition regionally or worldwide;
greater experience with the digital publications and apps business model;
the capacity to leverage their marketing expenditures across a broader portfolio
of mobile and non-mobile products;
larger installed customer bases from related platforms such as console gaming
or social networking websites to which they can market and sell mobile games;
more substantial intellectual property of their own from which they can develop
games without having to pay royalties;
lower labor and development costs and better overall economies of scale;
greater resources to make acquisitions;
greater platform-specific focus, experience and expertise; and
broader global distribution and presence.
*Market share is calculated based on total revenue.
Who are Lgbtq Loyalty Holdings Inc 's Competitors?
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Over The Past 5 Days
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Walt Disney Co
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Electronic Arts Inc Share Performance
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Electronic Arts Inc
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Fox Corporation
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Gigamedia Ltd Share Performance
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One Year
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Gigamedia Ltd
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Glu Mobile Inc Share Performance
0.00%
30 Days
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Glu Mobile Inc
Profile
Glu Mobile Inc is a mobile game developer and publisher. Their business model primarily revolves around creating and distributing free-to-play mobile games. They generate revenue through in-app purchases, advertisements, and collaborations with brands and celebrities to engage and monetize their user base.
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Meredith Corporation Share Performance
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Meredith Corporation
Profile
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Microsoft Corporation Share Performance
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Microsoft Corporation
Profile
Microsoft Corporation operates as a multinational technology company that primarily focuses on software development, licensing, and related services. Their business model involves the creation and distribution of a wide range of software products, including operating systems, productivity suites, and cloud-based solutions. Additionally, they generate revenue through hardware sales, such as gaming consoles and devices, as well as through advertising and consulting services.
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Playstudios Inc Share Performance
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Playstudios Inc
Profile
creates award-winning casual games that are among the most popular on iTunes and Google Play
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This Quarter
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Netease Inc
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