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Dolby Laboratories Inc   (NYSE: DLB)
    Sector  Conglomerates    Industry Conglomerates
   Industry Conglomerates
   Sector  Conglomerates
 
Price: $63.7200 $1.10 1.757%
Day's High: $63.93000030517578 Week Perf: 2.84 %
Day's Low: $ 62.36 30 Day Perf: 3.8 %
Volume (M): 122,924 52 Wk High: $ 73.01
Volume (M$): $ 0 52 Wk Avg: $62.00
Open: $62.81 52 Wk Low: $48.26



 Market Capitalization (Millions $) 6,023
 Shares Outstanding (Millions) 95
 Employees 2,051
 Revenues (TTM) (Millions $) 1,354
 Net Income (TTM) (Millions $) 228
 Cash Flow (TTM) (Millions $) -83
 Capital Exp. (TTM) (Millions $) 30

Business Description


Dolby Laboratories creates audio and imaging technologies that transform entertainment and communications at the cinema, at home, at work, and on mobile devices. Founded in 1965, our strengths stem from expertise in digital signal processing and compression technologies that have transformed the ability of artists to convey entertainment experiences to their audiences through recorded media. Such technologies led to the development of our noise-reduction systems for analog tape recordings, and have since evolved into multiple offerings that enable more immersive sound for cinema, digital television transmissions and devices, OTT video services, DVD and Blu-ray Discs, gaming consoles, and mobile devices. Today, we derive the majority of our revenue from licensing our audio technologies. We also derive revenue from licensing our consumer imaging and communication technologies, as well as audio and imaging technologies for premium cinema offerings in collaboration with exhibitors. Finally, we provide products and services for a variety of applications in the cinema, broadcast, and communications markets.

Advancing the Science of Sight and Sound. We apply our understanding of the human senses, audio, and imaging engineering to develop technologies aimed at improving how people experience and interact with their entertainment and communications content.
Providing Creative Solutions. We promote the use of our solutions as creative tools, and provide our products, services, and technologies to filmmakers, sound mixers, and other production teams in their creative processes. Our tools help showcase the quality and impact of their efforts and intent, and this may generate market demand.
Delivering Superior Experiences. Our technologies and solutions optimize playback and communications so that users may enjoy sound and sight in Dolby, which provide a more rich, clear, and immersive experience.

AC & HE-AAC
An advanced digital audio codec solution with higher bandwidth efficiency used for a wide range of media applications such as TVs, STBs, PCs, gaming consoles, mobile devices, and digital radio.

AVC
A digital video codec with high bandwidth efficiency used in a wide range of media devices, such as TVs, STBs, PCs, gaming consoles, and mobile devices.

Dolby® AC-4
A next-generation digital audio coding technology that increases transmission efficiency while delivering new audio experiences to a wide range of playback devices, including TVs, STBs, PCs, and mobile devices.

Dolby Atmos®
An object-oriented audio technology for home theaters, cinema, device speakers, and headphones that allows sound to be precisely placed and moved anywhere in the listening environment including the overhead dimension. Dolby Atmos is an immersive experience that can be provided via multiple Dolby audio coding technologies.

Dolby Digital®
A digital audio coding technology that provides multichannel sound to applications such as DVD players, TVs, and STBs.

Dolby Digital Plus™
An advanced digital audio coding technology that offers more efficient audio transmission for a wide range of media applications such as TVs, STBs, Blu-ray Discs, PCs, and mobile devices.

Dolby® TrueHD
A digital audio coding technology providing lossless encoding for premium quality media applications such as Blu-ray Discs and home theaters.

Dolby Vision™
An imaging technology combining HDR, an expanded color spectrum, and dynamic metadata to deliver higher contrast, brighter highlights, and improved details for TV, cinema, and other consumer devices.

Dolby Voice®
An audio conferencing technology with superior spatial perception, voice clarity, and background noise reduction that emulates the in-person meeting experience.

HEVC
A next-generation digital video codec with high bandwidth efficiency to support ultra-high definition experiences for a wide range of media devices.

Two-Tier Licensing Model. Most of our consumer entertainment licensing business consists of a two-tier licensing model whereby our decoding technologies, included in reference software and firmware code, are first provided under license to semiconductor manufacturers whom we refer to as “implementation licensees.” Implementation licensees incorporate our technologies in ICs which they sell to OEMs of consumer entertainment products, whom we refer to as “system licensees.” System licensees separately obtain licenses from us that allow them to make and sell end-user products using ICs that incorporate our technologies.


Implementation licensees pay us a one-time, up-front fee per license. In exchange, the licensee receives a licensing package which includes information that is useful in implementing our technologies into their chipsets. Once implemented, the licensee sends us a sample chipset for quality control evaluation, and following our validation of the design, the licensee is permitted to sell the chipset for use solely to our network of system licensees.


System licensees provide us with prototypes of products, or self-test results of products that incorporate our technologies. Upon our confirmation that our technologies are optimally and consistently incorporated, the system licensee may buy ICs under a license for the same Dolby technology from our network of implementation licensees, and may further sell approved products to retailers, distributors, and consumers. For the use of our technologies, our system licensees pay an initial licensing fee as well as royalties, which represent the majority of the revenue recognized from these arrangements. The amount of royalties we collect on a particular product depends on several factors including the nature of the implementations, the mix of Dolby technologies used, and the volume of products using our technologies that are shipped by the system licensee.

Integrated Licensing Model. We also license our technologies to software operating system vendors and to certain other OEMs that act as combined implementation and system licensees. These licensees incorporate our technologies in their software used on PCs, in mobile applications, or in ICs they manufacture and incorporate into their products. As with the two-tier licensing model, the combined implementation and system licensee pays us an initial licensing fee in addition to royalties as determined by the mix of Dolby technologies used, the nature of the implementations, and the volume of products using our technologies that are shipped, and is subject to the same quality control evaluation process.

Patent Licensing Model. We license our patents through patent pools, which are arrangements between multiple patent owners to jointly offer and license pooled patents to licensees. We also license our patents directly to manufacturers that use our IP in their products. Finally, we generate service fees for managing patent pools on behalf of third party patent owners through our wholly-owned subsidiary, Via Licensing Corporation. By aggregating and offering pooled IP, patent pools deliver efficiencies that reduce transactional costs for both IP owners and licensees. The Via Licensing patent pools enable product manufacturers to efficiently and transparently secure patent licenses for audio coding, interactive television, digital radio, and wireless technologies. We offer our AAC, AVC, HE-AAC, HEVC, and other IP through patent licensing. Currently, most of our revenue earned from patent licensing relates to the licensing of AAC and HE-AAC technologies.

Collaboration Arrangements.
Dolby Cinema: We partner with exhibitors to deliver a premium cinema offering with Dolby Vision and Dolby Atmos at new and pre-existing venues. We receive a portion of box-office receipts from the installed theaters.
Dolby Voice: We enter into arrangements with audio and video conferencing providers where, in return for licensing our IP and know-how, we earn revenue based on access to our technology and services as well as on sales of the Dolby Voice Conference Phone (see "Products" below).

Settlements & Back Payments From Licensees: Licensing revenue recognized in any given quarter may include back payments and/or settlements with licensees. Within the Results of Operations section of Item 7 "Management’s Discussion and Analysis of Financial Condition and Results of Operations," settlements and back payments are collectively referred to as "recoveries." Such recoveries have become a recurring element of our business and are particularly subject to fluctuation and unpredictability.

Products
We design and manufacture audio and imaging products for the cinema, television, broadcast, and entertainment industries. Distributed in over 80 countries, these products are used in content creation, distribution, and playback to enhance image and sound quality, and improve transmission and playback. We also market and sell the Dolby Conference Phone which optimizes the conference call experience when using Dolby Voice.
Products revenue is derived primarily from sales of the following:

Cinema

Cinema Imaging Products
Digital Cinema Servers used to load, store, decrypt, decode, watermark, and playback digital film files for presentation on digital cinema projectors and software used to encrypt, encode, and package digital media files for distribution.
Cinema Audio Products
Cinema Processors, amplifiers, and loudspeakers used to decode, render, and optimally playback digital cinema soundtracks including those using Dolby Atmos.

Other

Dolby Conference Phone
An integral hardware component of the Dolby Voice conferencing solution that enhances productivity through superior sound, full-room voice capture, spatial voice separation, and touch-screen interface.

Other Products
3-D glasses and kits, broadcast hardware and software used to encode, transmit, and decode multiple channels of high quality audio for DTV and HDTV distribution, monitors, and accessibility solutions for hearing and visually impaired consumers.

Services
We provide PCS for products sold and equipment installed at Dolby Cinema theaters operated by exhibitor partners, and support the implementation of our technologies into products manufactured by our licensees. We also offer various services to support theatrical and television production for cinema exhibition, broadcast, and home entertainment, including equipment training and maintenance, mixing room alignment, equalization, as well as audio, color, and light image calibration.



   Company Address: 1275 Market Street San Francisco 94103 CA
   Company Phone Number: 558-0200   Stock Exchange / Ticker: NYSE DLB


Customers Net Income grew by DLB's Customers Net Profit Margin grew to

101.24 %

12.45 %

• Customers Performance • Customers Expend. • Customers Efficiency • List of Customers


   

Stock Performances by Major Competitors

5 Days Decrease / Increase
     
CLRO   -1.56%    
IMAX        0.17% 
PXLW   -0.1%    
QCOM        7.73% 
XPER        0.57% 
• View Complete Report
   



Products & Services

Dolby Laboratories and Electronic Music Maestro Anyma Forge New Sensory Frontiers Despite Financial Challenges

Published Wed, Apr 10 2024 4:00 PM UTC

In the realm of immersive entertainment experiences, Dolby Laboratories, Inc. (NYSE: DLB), a titan in the industry, underlines its capacity for innovation once again. In its Love More Global Brand Campaign, Dolby has partnered with electronic music luminary Anyma, the solo endeavor of Matteo Milleri from Tale Of Us. The recent collaboration delivers a multisensory journey th...




Fundamental Analysis

Valuation Current
Price to Earnings PE Ratio (TTM) 27.11
Price to Earnings PE Ratio (Expected) -
Price to Sales (TTM) 4.45
Price to Sales (Expected) -
Price to Book 2.32
PEG (TTM) -

Financial Strength Current
Quick Ratio 1.44
Working Capital Ratio 2.66
Leverage Ratio (MRQ) 0.24
Total Debt to Equity -
Interest Coverage (TTM) 26.72
Debt Coverage (TTM) -

Per Share Current
Earnings (TTM) 2.35 $
Revenues (TTM) 14.33 $
Cash Flow (TTM) -
Cash 7.11 $
Book Value 27.43 $
Dividend (TTM) 1.4 $

Efficiency Current
Revenue per Employee (TTM) 660,275
Net Income per Employee (TTM) 111,167
Receivable Turnover Ratio (TTM) 3.92
Inventory Turnover Ratio (TTM) 5.39
Asset Turnover Ratio (TTM) 0.41

Profitability Ratios Current
Gross Margin (MRQ) 0 %
Operating Margin (MRQ) 11.25 %
Net Margin (MRQ) 9.58 %
Net Cash Flow Margin (MRQ) 0 %
Effective Tax Rate (TTM) 17.62 %

Management Effectiveness Current
Return On Assets (TTM) 6.94 %
Return On Investment (TTM) 8.22 %
Return On Equity (TTM) 8.72 %
Dividend Yield 2.26 %
Pay out Ratio (TTM) 59.57 %



Dolby Laboratories Inc's Segments
Total Licensing Revenue    226.89 % of total Revenue
Products and services    16.5 % of total Revenue
Licensing, Brodcast Revenue    71.96 % of total Revenue
Licensing, Mobile Revenue    55.47 % of total Revenue
Licensing, CE Revenue    28.38 % of total Revenue
Licensing, PC Revenue    28.91 % of total Revenue
Licensing, Other Revenue    42.18 % of total Revenue
United States    114.51 % of total Revenue
Non-US    128.88 % of total Revenue
Reportable    243.39 % of total Revenue





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