Gamesquare Holdings Inc (GAME) Quarterly and Annual Segment Results by Country and Region - CSIMarket
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Gamesquare Holdings Inc   (NASDAQ: GAME)
    Sector  Services    Industry Movies and Entertainment
   Industry Movies and Entertainment
   Sector  Services

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Description of Gamesquare Holdings Inc's Business Segments


Gamesquare Holdings Inc. is a company that operates in the gaming and esports sectors, focusing on various segments designed to serve the needs of gamers, developers, brands, and organizations within the broader digital entertainment industry. Below is an extensive description of the segments, products, and services offered by Gamesquare Holdings Inc.

Segments

1. Esports & Gaming Entertainment
- Professional Esports Teams: Gamesquare manages professional esports teams that compete in various competitive gaming leagues and tournaments. These teams represent the company in various gaming titles and attract sponsorships and partnerships based on their performance and marketability.
- Event Management: The company organizes and promotes esports tournaments and events, bringing together players, fans, and sponsors. These events can range from small community tournaments to large-scale competitions with significant prize pools.

2. Content Creation & Influencer Marketing
- Content Creation: Gamesquare partners with content creators, including streamers, YouTubers, and influencers, to develop engaging gaming content. This may include live streaming, gameplay commentary, and collaborative content that appeals to diverse audiences.
- Influencer Marketing: The company connects brands with influential figures in the gaming community. This segment focuses on leveraging the reach and credibility of these influencers to promote products, brands, and services effectively to a targeted audience.

3. Brand Partnerships & Sponsorships
- Gamesquare fosters partnerships between gaming and non-gaming brands. They help businesses reach gaming audiences through sponsorships, promotions, and collaborative projects, allowing brands to penetrate the gaming market and gain visibility within the gaming community.

4. Media Production & Broadcasting
- Video Production: Gamesquare engages in the creation of video content tailored for various platforms, including promotional material for esports events and original series that showcase gaming culture.
- Streaming Services: The company explores opportunities in live streaming, catering to the growing demand for esports and gaming-related content on streaming platforms.

5. Digital Marketing & Analytics
- Comprehensive Marketing Solutions: Gamesquare offers services to help brands create impactful marketing campaigns that resonate with the gaming audience. They use targeted digital marketing strategies to promote products and services effectively.
- Data Analytics: To provide insights and optimize marketing strategies, Gamesquare utilizes data analytics to track audience engagement, campaign performance, and market trends in the gaming industry.

Products and Services

1. Sponsorship Packages
- Gamesquare develops customizable sponsorship packages for brands looking to engage with the gaming and esports audience. These packages may include team sponsorships, event sponsorships, and influencer collaborations that provide brands with visibility across multiple channels.

2. Merchandising
- The company creates and sells branded merchandise associated with its esports teams and influencers. This can include apparel, accessories, and gaming gear that appeal to fans and consumers.

3. Training and Development Programs
- Gamesquare offers training programs for aspiring esports athletes and content creators, focusing on skill development, strategic gameplay, and strategies for building an online presence.

4. Event Production Services
- Beyond just organizing tournaments, Gamesquare provides comprehensive event production services, including venue selection, logistics, staffing, and broadcasting solutions, to ensure smooth execution of gaming events.

5. Social Media Management
- The company assists brands and individuals with their social media strategies, helping to enhance engagement, grow their online communities, and manage their brand reputation effectively within the gaming ecosystem.

6. Gaming Platforms and Technologies
- Gamesquare explores advancements in gaming technologies, potentially partnering with software developers and technology firms to enhance existing platforms, promote new gaming innovations, and improve the overall user experience.

In summary, Gamesquare Holdings Inc. embodies a multifaceted approach to the gaming and esports industries, offering a diverse range of segments, products, and services designed to cater to the needs of gamers, brands, and audiences alike. Each segment is strategically developed to contribute to the overall ecosystem of gaming and digital entertainment, promoting growth both for the company and its partners.


Composition of Gamesquare Holdings Inc Revenues by Segments

 
Owned and Operated IP    29.03 % of total Revenue
Saa S And Managed Services    27.96 % of total Revenue
UNITED STATES Agency Revenue    19.23 % of total Revenue
SPAIN SaaS and Managed Services    5.37 % of total Revenue
Marketing Agency    50.66 % of total Revenue
Talent Agency    46.59 % of total Revenue
UNITED STATES Yield    0.18 % of total Revenue
SPAIN Agency Revenue    10.37 % of total Revenue
Agency Revenue    121.69 % of total Revenue
US    114.54 % of total Revenue
ES    28.48 % of total Revenue
AU    35.49 % of total Revenue

Q2 three months ended (Jun 30 2026)
Revenues by Business Segments Revenues
(in millions $)
%
(of total Revenues)
Owned and Operated IP 5.36 29.03 %
Saa S And Managed Services 5.17 27.96 %
UNITED STATES Agency Revenue 3.55 19.23 %
SPAIN SaaS and Managed Services 0.99 5.37 %
Marketing Agency 9.36 50.66 %
Talent Agency 8.61 46.59 %
UNITED STATES Yield 0.03 0.18 %
SPAIN Agency Revenue 1.92 10.37 %
Agency Revenue 22.48 121.69 %
US 21.16 114.54 %
ES 5.26 28.48 %
AU 6.56 35.49 %
Total 18.48 100 %




Q2 three months ended (Jun 30 2026)
Revenue Growth rates by Segment Y/Y Revenue
%
Q/Q Revenue
%
Owned and Operated IP - 81.39 %
Saa S And Managed Services - -
UNITED STATES Agency Revenue 79.22 % -15.99 %
SPAIN SaaS and Managed Services - 26.03 %
Marketing Agency - 168.8 %
Talent Agency - 118.22 %
UNITED STATES Yield - -
SPAIN Agency Revenue - -9.09 %
Agency Revenue 918.79 % 135.95 %
US - -
ES - -
AU - -
Total 19.76 % 36.12 %




Q2 three months ended (Jun 30 2026)
Income by Business Segments Income
(in millions $)
%
(Profit Margin)
Total -10.65 -




Q2 three months ended (Jun 30 2026)
Income Growth rates by Segment Y/Y Income
%
Q/Q Income
%
Total - -




Annual Report on Gamesquare Holdings Inc Divisions, Sales by Country

 
Owned and Operated IP   Owned and Operated IP Segment contribution to total sales 28.71 % of total Revenue
UNITED STATES Agency Revenue   UNITED STATES Agency Revenue Segment contribution to total sales 36.03 % of total Revenue
SPAIN SaaS and Managed Services   SPAIN SaaS and Managed Services Segment contribution to total sales 6.9 % of total Revenue
Marketing Agency   Marketing Agency Segment contribution to total sales 37.43 % of total Revenue
Talent Agency   Talent Agency Segment contribution to total sales 19.64 % of total Revenue
UNITED STATES Yield   UNITED STATES Yield Segment contribution to total sales 2.56 % of total Revenue
SPAIN Agency Revenue   SPAIN Agency Revenue Segment contribution to total sales 12.22 % of total Revenue
Agency Revenue   Agency Revenue Segment contribution to total sales 59.53 % of total Revenue
Saas   Saas Segment contribution to total sales 6.65 % of total Revenue
SaaS Managed Services   SaaS Managed Services Segment contribution to total sales 3.64 % of total Revenue
Content   Content Segment contribution to total sales 4.7 % of total Revenue
Consumer Products Merchandise   Consumer Products Merchandise Segment contribution to total sales 1.15 % of total Revenue
Consumer Products Royalties   Consumer Products Royalties Segment contribution to total sales 5.73 % of total Revenue
Brand Sponsorships   Brand Sponsorships Segment contribution to total sales 11.39 % of total Revenue
Esports   Esports Segment contribution to total sales 8.19 % of total Revenue
DAT Yield   DAT Yield Segment contribution to total sales 2.56 % of total Revenue
SaaS and Managed Services   SaaS and Managed Services Segment contribution to total sales 10.29 % of total Revenue
Yield   Yield Segment contribution to total sales 2.56 % of total Revenue
UNITED KINGDOM   UNITED KINGDOM Segment contribution to total sales 3.05 % of total Revenue
UNITED KINGDOM Agency Revenue   UNITED KINGDOM Agency Revenue Segment contribution to total sales 3.05 % of total Revenue
UNITED STATES   UNITED STATES Segment contribution to total sales 70.69 % of total Revenue
UNITED STATES Owned and Operated IP   UNITED STATES Owned and Operated IP Segment contribution to total sales 28.71 % of total Revenue
UNITED STATES SaaS and Managed Services   UNITED STATES SaaS and Managed Services Segment contribution to total sales 3.39 % of total Revenue
SPAIN   SPAIN Segment contribution to total sales 19.12 % of total Revenue
AUSTRALIA   AUSTRALIA Segment contribution to total sales 8.23 % of total Revenue
AUSTRALIA Agency Revenue   AUSTRALIA Agency Revenue Segment contribution to total sales 8.23 % of total Revenue


Twelve months ended 2025
GAME s Annual Revenue by Geography and Business Segments Sales
(in millions $)
%
(of total Sales)
Owned and Operated IP 12.78 28.71 %
UNITED STATES Agency Revenue 16.04 36.03 %
SPAIN SaaS and Managed Services 3.07 6.9 %
Marketing Agency 16.66 37.43 %
Talent Agency 8.74 19.64 %
UNITED STATES Yield 1.14 2.56 %
SPAIN Agency Revenue 5.44 12.22 %
Agency Revenue 26.50 59.53 %
Total 44.52 100 %
Saas 2.96 6.65 %
SaaS Managed Services 1.62 3.64 %
Content 2.09 4.7 %
Consumer Products Merchandise 0.51 1.15 %
Consumer Products Royalties 2.55 5.73 %
Brand Sponsorships 5.07 11.39 %
Esports 3.65 8.19 %
DAT Yield 1.14 2.56 %
SaaS and Managed Services 4.58 10.29 %
Yield 1.14 2.56 %
UNITED KINGDOM 1.36 3.05 %
UNITED KINGDOM Agency Revenue 1.36 3.05 %
UNITED STATES 31.47 70.69 %
UNITED STATES Owned and Operated IP 12.78 28.71 %
UNITED STATES SaaS and Managed Services 1.51 3.39 %
SPAIN 8.51 19.12 %
AUSTRALIA 3.67 8.23 %
AUSTRALIA Agency Revenue 3.67 8.23 %


Twelve months ended 2025
GAME s Annual Income by Country and Business Segments Income
(in millions $)
%
(Profit Margin)
Owned and Operated IP 4.62 36.15 %
Agency Revenue 10.03 37.83 %
Total -42.12 -
SaaS and Managed Services 3.73 81.44 %
Yield 1.14 100 %
UNITED KINGDOM 0.37 27.22 %
UNITED STATES 13.71 43.56 %
SPAIN 4.49 52.75 %
AUSTRALIA 0.95 25.96 %

Twelve months ended 2025
Annual Revenue and Income Growth by Country and Business Segments % Y/Y Sales Growth % Y/Y Income Growth
Owned and Operated IP 24.55 % 129.42 %
UNITED STATES Agency Revenue 49.22 % -
SPAIN SaaS and Managed Services -0.73 % -
Marketing Agency 42.8 % -
Talent Agency 551.32 % -
Agency Revenue 119.18 % 214.41 %
Total -53.28 % -
Saas -17.92 % -
SaaS Managed Services 2.07 % -
Content 29897.41 % -
Consumer Products Merchandise 43.32 % -
Consumer Products Royalties 27.73 % -
Brand Sponsorships 176.8 % -
Esports -29.12 % -
SaaS and Managed Services -11.81 % -12.28 %
UNITED KINGDOM 1.04 % 27.28 %
UNITED KINGDOM Agency Revenue 1.04 % -
UNITED STATES 36.17 % 112.6 %
UNITED STATES Owned and Operated IP 24.55 % -
UNITED STATES SaaS and Managed Services -28.12 % -
SPAIN 175.17 % 65.21 %
Team Revenue - -
UNITED STATES Team Revenue - -
SaaS Revenue - -
UNITED STATES SaaS Revenue - -
SPAIN SaaS Revenue - -



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