CSIMarket
 
Take two Interactive Software Inc   (NASDAQ: TTWO)
    Sector • Technology    Industry • Software & Programming
   Industry • Software & Programming
   Sector • Technology
 

Take Two Interactive Software Inc's Suppliers Performance

TTWO's Supply Chain




 
TTWO Costs vs Sales of Suppliers Growth Take Two Interactive Software Inc's Suppliers recorded an increase in sales by 10.99 % year on year in Q1 2026, sequentially sales grew by 7.94 %, Take Two Interactive Software Inc recorded an increase in cost of sales by 16.74 % year on year, relative to one quarter ago cost of sales fell by -12.21 % in Q1.

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Take Two Interactive Software Inc's Suppliers recorded an increase in sales by 10.99 % year on year in Q1 2026, sequentially sales grew by 7.94 %, Take Two Interactive Software Inc recorded increase in cost of sales by 16.74 % year on year, compare to one quarter ago cost of sales fell by -12.21 % in Q1.

• More on TTWO Suppliers




Take Two Interactive Software Inc's Comment on Supply Chain


We have entered into license agreements with Sony and Microsoft to develop and publish software in Asia, Australia, Europe and North America. We are not required to obtain any licenses from hardware manufacturers to develop titles for the PC.
Sony. Effective March 23, 2017, we entered into a PlayStation Global Developer and Publisher Agreement with Sony Computer Entertainment, Inc. and certain of its affiliates, pursuant to which Sony granted us the right and license to develop, publish, have manufactured, market, advertise, distribute and sell PlayStation compatible products for all PlayStation systems, including the PS4, PS3 and PSP. The agreement requires us to submit products to Sony for approval and for us to make royalty payments to Sony based on the number of units manufactured or revenue from downloaded content. In addition, products for the PS4, PS3 and PSP are required to be manufactured by Sony approved manufacturers.


The term of the agreement expires on March 31, 2019, with automatic one-year renewal terms thereafter. After the initial term, Sony may terminate the agreement for any or no reason upon thirty days’ notice. The agreement may also be terminated by Sony immediately in the event of a breach by us or our bankruptcy or insolvency. Upon expiration or termination of the agreement, we have certain rights to sell off existing inventories.


Microsoft. Under the terms of the license agreements that we have entered into with Microsoft Corporation and its affiliates, Microsoft granted us the right and license to develop, publish, have manufactured, market, advertise, distribute and sell Xbox compatible products for the Xbox One and Xbox 360. The agreements require us to submit products to Microsoft for approval and for us to make royalty payments to Microsoft based on the number of units manufactured or revenue from downloaded content. In addition, products for the Xbox One and Xbox 360 are required to be manufactured by Microsoft approved manufacturers.


The term of the Xbox One license agreement expires on March 31, 2019 and the term of the Xbox 360 license agreement expires on March 31, 2019, each agreement with automatic one-year renewal terms thereafter. The Xbox One and Xbox 360 license agreements may be terminated by Microsoft immediately in the event of a breach by us, and the Xbox One licensee agreement may also be terminated by Microsoft immediately in the event of our bankruptcy or insolvency. Upon expiration or termination of the Xbox One and Xbox 360 license agreements, we have certain rights to sell off existing inventories.


Take Two Interactive Software Inc's Comment on Supply Chain


We have entered into license agreements with Sony and Microsoft to develop and publish software in Asia, Australia, Europe and North America. We are not required to obtain any licenses from hardware manufacturers to develop titles for the PC.
Sony. Effective March 23, 2017, we entered into a PlayStation Global Developer and Publisher Agreement with Sony Computer Entertainment, Inc. and certain of its affiliates, pursuant to which Sony granted us the right and license to develop, publish, have manufactured, market, advertise, distribute and sell PlayStation compatible products for all PlayStation systems, including the PS4, PS3 and PSP. The agreement requires us to submit products to Sony for approval and for us to make royalty payments to Sony based on the number of units manufactured or revenue from downloaded content. In addition, products for the PS4, PS3 and PSP are required to be manufactured by Sony approved manufacturers.


The term of the agreement expires on March 31, 2019, with automatic one-year renewal terms thereafter. After the initial term, Sony may terminate the agreement for any or no reason upon thirty days’ notice. The agreement may also be terminated by Sony immediately in the event of a breach by us or our bankruptcy or insolvency. Upon expiration or termination of the agreement, we have certain rights to sell off existing inventories.


Microsoft. Under the terms of the license agreements that we have entered into with Microsoft Corporation and its affiliates, Microsoft granted us the right and license to develop, publish, have manufactured, market, advertise, distribute and sell Xbox compatible products for the Xbox One and Xbox 360. The agreements require us to submit products to Microsoft for approval and for us to make royalty payments to Microsoft based on the number of units manufactured or revenue from downloaded content. In addition, products for the Xbox One and Xbox 360 are required to be manufactured by Microsoft approved manufacturers.


The term of the Xbox One license agreement expires on March 31, 2019 and the term of the Xbox 360 license agreement expires on March 31, 2019, each agreement with automatic one-year renewal terms thereafter. The Xbox One and Xbox 360 license agreements may be terminated by Microsoft immediately in the event of a breach by us, and the Xbox One licensee agreement may also be terminated by Microsoft immediately in the event of our bankruptcy or insolvency. Upon expiration or termination of the Xbox One and Xbox 360 license agreements, we have certain rights to sell off existing inventories.



TTWO's Suppliers Net Income grew by TTWO's Suppliers Net margin grew in Q1 to
58.06 % 11.04 %
TTWO's Suppliers Net Income grew by 58.06 %


TTWO's Suppliers Net margin grew in Q1 to 11.04 %


Take Two Interactive Software Inc's Suppliers Sales Growth in Q1 2026 by Industry

Suppliers from Computer Hardware Industry      31.79 %
Suppliers from Computer Networks Industry      10.86 %
Suppliers from Cloud Computing & Data Analytics Industry      13.9 %
Suppliers from Software & Programming Industry -34.42 %   
     





TTWO's vs. Suppliers, Data

(Revenue and Income for Trailing 12 Months, in Millions of $, except Employees)



COMPANY NAME MARKET CAP REVENUES INCOME EMPLOYEES
Take two Interactive Software Inc 37,508.13 6,686.60 -320.40 12,371
International Business Machines Corporation 214,970.46 69,096.00 10,725.00 305,300
Intrusion Inc 14.49 5.07 -11.08 52
Cloudflare Inc 123,625.36 2,512.92 -206.27 5,156
Oracle Corporation 411,300.00 73,266.00 18,920.00 141,000
Uipath Inc 6,516.74 1,719.12 361.91 3,981
SUBTOTAL 2,658,680.97 824,005.12 95,284.71 1,433,112
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Sources: Take two Interactive Software Inc 's official press releases and regulatory filings; CSIMarket.com's supply-chain research; and the financial filings and press releases of other companies cited in this report.
Updated on:
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