Emagin's Corporate Customers have recorded an advance in their cost of revenue by 2.14 % in the 2 quarter 2023 year on year, sequentially costs of revenue grew by 6.14 %. During the corresponding time, Emagin Corporation saw a revenue deteriorated by -37.24 % year on year, sequentially revenue fell by -31.87 %. While revenue at the Emagin Corporation's corporate clients fell by -1.22 % year on year, sequentially revenue grew by 6.66 %.
Emagin's Customers have recorded an advance in their cost of revenue by 2.14 % in the 2 quarter 2023 year on year, sequentially costs of revenue grew by 6.14 %, for the same period Emagin Corporation revnue deteriorated by -37.24 % year on year, sequentially revenue fell by -31.87 %.
Emagin's Comment on Sales, Marketing and Customers
Customers for our products include both large multinational and smaller OEMs.
We maintain relationships with OEMs in a diverse range of industries encompassing
the military, industrial, medical, and consumer market sectors.
We target the military, aviation, industrial/medical, and consumer markets
although many of our products cater to multiple markets. Within each of these
market sectors we believe that our OLED microdisplays, when combined with compact
optic lenses, can become a key component for a variety of mobile electronic
products. Many of these products employ head-wearable displays that incorporate
microdisplays mounted in or on eyeglasses, goggles, simple headbands, helmets,
or hardhats, and are often referred to as HMDs or headsets. Head-wearable displays
may block out visual surroundings for a fully immersive experience, or be designed
to “see-through” or “see-around” to the user’s
surroundings. They may contain one (monocular) or two (binocular) displays.
We have leveraged our experience developing military and commercial aviation
helmets and believe this experience will allow us to more rapidly introduce
displays suitable for specialized/high-end mass market consumer AR/VR applications
than our competitors.
Consumer
We believe that the most significant driver of the longer term near-eye virtual
imaging microdisplay market is the growing consumer demand for mobile access
to larger volumes of information and entertainment in smaller and more affordable
packages. This desire for mobility has resulted in the development of mobile
video personal viewer products in three general categories: (1) immersive VR
headset-application platforms such as accessories for gaming computers, portable
digital optical disc (DVD) systems and wearable telepresence systems; (2) AR
electronic viewers incorporated in products such as data glasses and personal
viewers for cell phones; and (3) low cost thermal and low light imaging and
scopes for hunting and other outdoor activities.
When we are able to manufacture our OLED displays in higher volumes at reduced
costs and capitalize on our direct patterning technology, we believe that our
products will be increasingly well positioned to compete with and displace liquid
crystal displays and cell phone size displays in the rapidly growing consumer
market, particularly as demand expands for sophisticated mobile personal viewers
offering higher resolution and better image quality for VR and AR applications.
Users of VR HMD’s are demanding a fully immersive experience. We believe
our direct patterning technology addresses the critical performance parameters
for next generation VR HMDs, including higher brightness, sharper resolution,
lower power consumption, elimination of motion artifacts and longer life. Our
strategy for addressing the consumer mass market includes developing partnerships
with both Tier One consumer companies and high volume production manufacturing
companies.
Potential applications for these personal viewers include handheld personal
computers and mobile devices, such as smartphones, whose small, direct view
screens limit the amount of information that can be displayed but which are
now capable of running more complex software applications. Examples encompass
applications where hands-free viewing is desired such as entertainment and gaming
video headset systems; night time or thermal imaging devices for hunting, camping,
and other outdoor activities; and maintenance applications. In addition, in
late 2015, we entered into a HMD technology licensing agreement with a Tier
One consumer electronics company which includes the use of our 2K × 2K
displays in its consumer headsets. In first quarter 2017, we entered into an
agreement with a Tier One company interested in incorporating our proprietary
direct patterning technology into potential headset products. Also during first
quarter 2017, we performed tests for a Tier One consumer electronics company
demonstrating our dPd technology as a path for AR and VR. We also entered into
agreements with Tier One companies to develop a new display design for Virtual
Reality and scale our dPd technology. In the first quarter 2017, we introduced
two night vision products, BlazeSpark and BlazeTorch. These products are designed
for recreational use as well as hobbyists, and outdoor enthusiasts. Additionally,
the products can be used by utilities and law enforcement agencies to expand
or enhance their night-time activities.
Military/Aviation
We believe that head-mounted systems incorporating our microdisplays increase
the user’s effectiveness by allowing hands-free operation and increasing
situational awareness with sufficient brightness for use in daylight, yet controllable
for nighttime light security. As a COTS (commercial off-the-shelf) component,
OLED microdisplays possess performance characteristics important to military
and other demanding commercial and industrial applications, including high contrast,
wide dimming range, shock and vibration resistance and insensitivity to high
G-forces. The design features and performance characteristics of our OLED microdisplays
reduce the size, weight, and power required by current and future military systems,
while also providing a wide operating temperature range. The image does not
suffer from flicker or color breakup in vibrating environments and the microdisplay’s
wide viewing angle allows ease of viewing for long periods of time. Most importantly,
our OLED’s low power consumption reduces battery weight and, for military
applications, reduces constraints on mission length due to battery life. The
OLED’s wide operating temperature range is of special interest for military
applications because the display can turn on instantly at temperatures far below
freezing and can operate at very high temperatures such as in desert conditions.
We believe that our microdisplay products provide power advantages over other
microdisplay technologies, particularly liquid crystal displays which require
backlights and heaters and cannot provide instant-on capabilities at low temperatures.
Incorporating OLED microdisplays into aviation helmets has been made possible
in part by the high brightness and other performance features of the OLED technology
that we have developed.
Our products’ military applications primarily fall into three broad areas:
(1) helmet-mounted and handheld displays for situational awareness and data;
(2) night vision/thermal imaging goggles, rifles and targeting sights, and handheld
viewers; and (3) training and simulation devices. These systems are also well
suited for demanding operations such as urban security, homeland defense, and
fire and rescue.
Situational Awareness. Our OLED microdisplays have been incorporated into a
broad range of U.S. and foreign military situational awareness programs. Situational
awareness products include head-mounted displays that are used to display images,
including digital map, sensor imagery and pilot aviation information. In addition,
handheld imagers provide improved situational awareness on the battlefield,
as well as in training and simulation. These products can also be combined with
a weapon system to give the user the capability to select targets without direct
exposure.
Night Vision/Thermal Imaging. Night vision goggles allow the user to see in
low light conditions. Most versions include two different technologies: infrared/thermal
and image intensification. Third and fourth generation military devices generally
use some combination of the two technologies. Thermal imagers detect infrared
energy (heat) and convert it into an electronic signal. The resulting signal
needs to be presented on a display. Heat sensed by an infrared camera can be
very precisely quantified, or measured, allowing the user to not only monitor
thermal performance, but also identify and evaluate the relative severity of
heat-related problems. Thermal imaging systems can be stand-alone handheld systems
or integrated as part of the aiming mechanism for a larger system. Advances
in sensor technology, both in sensitivity and resolution as well as economic
efficiency, have been the driving factors in the adoption of thermal technologies
for military applications. We believe the power efficiency and environmental
ruggedness of our products are strong competitive advantages, particularly for
smaller handheld non-cooled systems. Fielded products incorporating our OLED
microdisplays include Harris’ and L3 Insight’s Enhanced Night Vision
Goggle II, the Enhanced Night Vision Goggle III, Family of Weapons Sights—Individual
and Crew Served for the U.S. Army, L-3’s Javelin medium-range anti-tank
missile system, Northrop Grumman’s Lightweight Laser Designator Rangefinders,
Thales’ SOPHIE™ handheld thermal imagers, and Thales’ MINIE™,
LUCIE™, and MONIE™ night vision goggles.
Training and Simulation. Our OLED microdisplays are purchased by OEMs for use
with their simulation and training products. The companies that incorporate
our OLEDs into their training and simulation applications include Quantum 3D,
Rockwell Collins, Intevac Vision Systems, and Sensics, among others. Our displays
have been commercialized and prototyped for situational awareness and night
vision/thermal imaging applications by military systems integrators, including
Elbit, L-3 Communications, Intevac Vision Systems, Nivisys, BAE Systems Technology,
DRS, Harris (formerly Excelis/ITT), Intevac Vision Systems, Qioptiq, Rockwell
Collins, SA Photonics, Saab, Sagem DS, and Thales, among others.
Commercial, Industrial, and Medical
We believe that a wide variety of commercial and industrial markets offer significant
opportunities for our products due to increasing demand for instant data accessibility
in mobile workplace environments and due to the benefit of mobile displays to
enhance visual performance. Examples of existing and potential microdisplay
applications include enhanced visualization for ocular surgery, mobile ultrasound,
mobile nondestructive testing, enhanced vision for those with visual impairments,
immediate access to inventory or maintenance and construction manuals, routine
quality assurance inspection, and real-time viewing of images and data for a
variety of applications. As an example, a user wearing an HMD while operating
test equipment, such as an oscilloscope, can view technical data while simultaneously
probing printed circuit boards. Current commercial products equipped with our
OLED microdisplays in these sectors include those produced by BCF, Liteye, FLIR
Systems, Nordic NeuroLab, VRmagic GmbH, and Sensics, among others.
?
Emagin’s Comment on Sales, Marketing and Customers
Customers for our products include both large multinational and smaller OEMs.
We maintain relationships with OEMs in a diverse range of industries encompassing
the military, industrial, medical, and consumer market sectors.
We target the military, aviation, industrial/medical, and consumer markets
although many of our products cater to multiple markets. Within each of these
market sectors we believe that our OLED microdisplays, when combined with compact
optic lenses, can become a key component for a variety of mobile electronic
products. Many of these products employ head-wearable displays that incorporate
microdisplays mounted in or on eyeglasses, goggles, simple headbands, helmets,
or hardhats, and are often referred to as HMDs or headsets. Head-wearable displays
may block out visual surroundings for a fully immersive experience, or be designed
to “see-through” or “see-around” to the user’s
surroundings. They may contain one (monocular) or two (binocular) displays.
We have leveraged our experience developing military and commercial aviation
helmets and believe this experience will allow us to more rapidly introduce
displays suitable for specialized/high-end mass market consumer AR/VR applications
than our competitors.
Consumer
We believe that the most significant driver of the longer term near-eye virtual
imaging microdisplay market is the growing consumer demand for mobile access
to larger volumes of information and entertainment in smaller and more affordable
packages. This desire for mobility has resulted in the development of mobile
video personal viewer products in three general categories: (1) immersive VR
headset-application platforms such as accessories for gaming computers, portable
digital optical disc (DVD) systems and wearable telepresence systems; (2) AR
electronic viewers incorporated in products such as data glasses and personal
viewers for cell phones; and (3) low cost thermal and low light imaging and
scopes for hunting and other outdoor activities.
When we are able to manufacture our OLED displays in higher volumes at reduced
costs and capitalize on our direct patterning technology, we believe that our
products will be increasingly well positioned to compete with and displace liquid
crystal displays and cell phone size displays in the rapidly growing consumer
market, particularly as demand expands for sophisticated mobile personal viewers
offering higher resolution and better image quality for VR and AR applications.
Users of VR HMD’s are demanding a fully immersive experience. We believe
our direct patterning technology addresses the critical performance parameters
for next generation VR HMDs, including higher brightness, sharper resolution,
lower power consumption, elimination of motion artifacts and longer life. Our
strategy for addressing the consumer mass market includes developing partnerships
with both Tier One consumer companies and high volume production manufacturing
companies.
Potential applications for these personal viewers include handheld personal
computers and mobile devices, such as smartphones, whose small, direct view
screens limit the amount of information that can be displayed but which are
now capable of running more complex software applications. Examples encompass
applications where hands-free viewing is desired such as entertainment and gaming
video headset systems; night time or thermal imaging devices for hunting, camping,
and other outdoor activities; and maintenance applications. In addition, in
late 2015, we entered into a HMD technology licensing agreement with a Tier
One consumer electronics company which includes the use of our 2K × 2K
displays in its consumer headsets. In first quarter 2017, we entered into an
agreement with a Tier One company interested in incorporating our proprietary
direct patterning technology into potential headset products. Also during first
quarter 2017, we performed tests for a Tier One consumer electronics company
demonstrating our dPd technology as a path for AR and VR. We also entered into
agreements with Tier One companies to develop a new display design for Virtual
Reality and scale our dPd technology. In the first quarter 2017, we introduced
two night vision products, BlazeSpark and BlazeTorch. These products are designed
for recreational use as well as hobbyists, and outdoor enthusiasts. Additionally,
the products can be used by utilities and law enforcement agencies to expand
or enhance their night-time activities.
Military/Aviation
We believe that head-mounted systems incorporating our microdisplays increase
the user’s effectiveness by allowing hands-free operation and increasing
situational awareness with sufficient brightness for use in daylight, yet controllable
for nighttime light security. As a COTS (commercial off-the-shelf) component,
OLED microdisplays possess performance characteristics important to military
and other demanding commercial and industrial applications, including high contrast,
wide dimming range, shock and vibration resistance and insensitivity to high
G-forces. The design features and performance characteristics of our OLED microdisplays
reduce the size, weight, and power required by current and future military systems,
while also providing a wide operating temperature range. The image does not
suffer from flicker or color breakup in vibrating environments and the microdisplay’s
wide viewing angle allows ease of viewing for long periods of time. Most importantly,
our OLED’s low power consumption reduces battery weight and, for military
applications, reduces constraints on mission length due to battery life. The
OLED’s wide operating temperature range is of special interest for military
applications because the display can turn on instantly at temperatures far below
freezing and can operate at very high temperatures such as in desert conditions.
We believe that our microdisplay products provide power advantages over other
microdisplay technologies, particularly liquid crystal displays which require
backlights and heaters and cannot provide instant-on capabilities at low temperatures.
Incorporating OLED microdisplays into aviation helmets has been made possible
in part by the high brightness and other performance features of the OLED technology
that we have developed.
Our products’ military applications primarily fall into three broad areas:
(1) helmet-mounted and handheld displays for situational awareness and data;
(2) night vision/thermal imaging goggles, rifles and targeting sights, and handheld
viewers; and (3) training and simulation devices. These systems are also well
suited for demanding operations such as urban security, homeland defense, and
fire and rescue.
Situational Awareness. Our OLED microdisplays have been incorporated into a
broad range of U.S. and foreign military situational awareness programs. Situational
awareness products include head-mounted displays that are used to display images,
including digital map, sensor imagery and pilot aviation information. In addition,
handheld imagers provide improved situational awareness on the battlefield,
as well as in training and simulation. These products can also be combined with
a weapon system to give the user the capability to select targets without direct
exposure.
Night Vision/Thermal Imaging. Night vision goggles allow the user to see in
low light conditions. Most versions include two different technologies: infrared/thermal
and image intensification. Third and fourth generation military devices generally
use some combination of the two technologies. Thermal imagers detect infrared
energy (heat) and convert it into an electronic signal. The resulting signal
needs to be presented on a display. Heat sensed by an infrared camera can be
very precisely quantified, or measured, allowing the user to not only monitor
thermal performance, but also identify and evaluate the relative severity of
heat-related problems. Thermal imaging systems can be stand-alone handheld systems
or integrated as part of the aiming mechanism for a larger system. Advances
in sensor technology, both in sensitivity and resolution as well as economic
efficiency, have been the driving factors in the adoption of thermal technologies
for military applications. We believe the power efficiency and environmental
ruggedness of our products are strong competitive advantages, particularly for
smaller handheld non-cooled systems. Fielded products incorporating our OLED
microdisplays include Harris’ and L3 Insight’s Enhanced Night Vision
Goggle II, the Enhanced Night Vision Goggle III, Family of Weapons Sights—Individual
and Crew Served for the U.S. Army, L-3’s Javelin medium-range anti-tank
missile system, Northrop Grumman’s Lightweight Laser Designator Rangefinders,
Thales’ SOPHIE™ handheld thermal imagers, and Thales’ MINIE™,
LUCIE™, and MONIE™ night vision goggles.
Training and Simulation. Our OLED microdisplays are purchased by OEMs for use
with their simulation and training products. The companies that incorporate
our OLEDs into their training and simulation applications include Quantum 3D,
Rockwell Collins, Intevac Vision Systems, and Sensics, among others. Our displays
have been commercialized and prototyped for situational awareness and night
vision/thermal imaging applications by military systems integrators, including
Elbit, L-3 Communications, Intevac Vision Systems, Nivisys, BAE Systems Technology,
DRS, Harris (formerly Excelis/ITT), Intevac Vision Systems, Qioptiq, Rockwell
Collins, SA Photonics, Saab, Sagem DS, and Thales, among others.
Commercial, Industrial, and Medical
We believe that a wide variety of commercial and industrial markets offer significant
opportunities for our products due to increasing demand for instant data accessibility
in mobile workplace environments and due to the benefit of mobile displays to
enhance visual performance. Examples of existing and potential microdisplay
applications include enhanced visualization for ocular surgery, mobile ultrasound,
mobile nondestructive testing, enhanced vision for those with visual impairments,
immediate access to inventory or maintenance and construction manuals, routine
quality assurance inspection, and real-time viewing of images and data for a
variety of applications. As an example, a user wearing an HMD while operating
test equipment, such as an oscilloscope, can view technical data while simultaneously
probing printed circuit boards. Current commercial products equipped with our
OLED microdisplays in these sectors include those produced by BCF, Liteye, FLIR
Systems, Nordic NeuroLab, VRmagic GmbH, and Sensics, among others.
Sources:
Emagin Corporation’s official press releases and regulatory filings; CSIMarket.com’s market research; and the financial filings and press releases of other companies cited in this report.
Updated on:
Focus of this report: Emagin Corporation’s corporate clients.
For your research, we’ve provided 9 tables on Emagin Corporation corporate clients.
You can find them in the navigation menu under Customers & Markets.
To download the tables, please subscribe.
Intraday data delayed per exchange requirements. All quotes are in local exchange time. Intraday data delayed 15 minutes for Nasdaq, and other exchanges. Fundamental and financial data for Stocks, Sector, Industry, and Economic Indicators provided by CSIMarket.com
Disclaimer: Information provided by CSIMarket.com is for informational purposes only and does not constitute investment advice, recommendation, or solicitation to buy or sell any security.