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Gigamedia Ltd  (NASDAQ: GIGM)
 

Gigamedia Ltd's Customers Performance

GIGM



 
GIGM's Source of Revenues Gigamedia Ltd's Corporate Customers have recorded an increase in their cost of revenue by 11.53 % in the 4 quarter 2025 year on year, sequentially costs of revenue grew by 27.86 %. During the corresponding time, Gigamedia Ltd recorded a revenue increase by 13.94 % year on year, While revenue at the Gigamedia Ltd's corporate clients recorded rose by 14.33 % year on year, sequentially revenue grew by 22.61 %.

List of GIGM Customers




Gigamedia Ltd's Customers have recorded an increase in their cost of revenue by 11.53 % in the 4 quarter 2025 year on year, sequentially costs of revenue grew by 27.86 %, for the same period Gigamedia Ltd recorded revenue increase by 13.94 % year on year,

List of GIGM Customers

Gigamedia Ltd's Business Units
Unused Virtual Point    16.56 % of total Revenue
Unamortized Virtual Items    3.09 % of total Revenue
Advances For Pre-Order Items    0.14 % of total Revenue
Totals    123.19 % of total Revenue
MahJong and Casino Casual Games    38.51 % of total Revenue
PC-Based Online Sports Games    72.94 % of total Revenue
Mobile Role Playing Games    10.71 % of total Revenue
Other games and game related revenues    1.03 % of total Revenue
Taiwan    63.23 % of total Revenue
Hong Kong    59.96 % of total Revenue




   
Customers Net Income grew in Q4 by Customers Net margin grew to
15.79 % 16.52 %
Customers Net Income grew in Q4 by 15.79 %


Customers Net margin grew to 16.52 %



Gigamedia Ltd's Customers, Q4 2025 Revenue Growth By Industry
Customers in Conglomerates Industry      13.89 %
Customers in Movies and Entertainment Industry      7.83 %
Customers in Internet Services & Social Media Industry      15.73 %
Customers in Software & Programming Industry      47.87 %
Customers in Internet, E-commerce, Online Shops Industry      13.63 %
Customers in Technology Retail Industry -13.9 %   
     
• Customers Valuation • Customers Mgmt. Effect.


Gigamedia Ltd's Comment on Sales, Marketing and Customers



FunTown provides customer service primarily through walk-in centers in Taipei and Hong Kong, email, and an in-game reporting system. The company offers a mobile platform for casual games on Android and iOS, featuring data synchronization. Its customer platform, Dream Village, serves players of female-oriented games by operating an online shop for virtual goods and merchandise and functioning as a payment gateway for third-party retailers. FunTown engages users through in-game events, online advertising on platforms including YouTube, Google, and Meta, as well as offline promotions such as TV advertisements, posters, and fan meetings held at bookstores and coffee shops. Distribution channels include the official FunTown website, third-party platforms like Google Play and the Apple App Store, and telecommunication network operators for game point sales.





Gigamedia Ltd’s Comment on Sales, Marketing and Customers


FunTown provides customer service primarily through walk-in centers in Taipei and Hong Kong, email, and an in-game reporting system. The company offers a mobile platform for casual games on Android and iOS, featuring data synchronization. Its customer platform, Dream Village, serves players of female-oriented games by operating an online shop for virtual goods and merchandise and functioning as a payment gateway for third-party retailers. FunTown engages users through in-game events, online advertising on platforms including YouTube, Google, and Meta, as well as offline promotions such as TV advertisements, posters, and fan meetings held at bookstores and coffee shops. Distribution channels include the official FunTown website, third-party platforms like Google Play and the Apple App Store, and telecommunication network operators for game point sales.








GIGM's vs. Customers, Data

(Revenue and Income for Trailing 12 Months, in Millions of $, except Employees)



COMPANY NAME MARKET CAP REVENUES INCOME EMPLOYEES
Gigamedia Ltd 14.81 2.82 -1.55 135
All In Futuretech Alliance Inc 14.68 7.36 -35.83 73
Greentech Innovations Inc 0.03 0.01 -0.06 0
Nebius Group n v 59,529.88 529.80 82.50 0
Amj Global Technology 1.61 0.00 -1.11 0
Alphabet Inc 4,018,714.44 422,498.00 160,208.00 46,224
SUBTOTAL 13,902,999.63 2,389,776.68 513,250.56 3,346,236
8 more clients available

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Sources: Gigamedia Ltd’s official press releases and regulatory filings; CSIMarket.com’s market research; and the financial filings and press releases of other companies cited in this report.
Updated on:
Focus of this report: Gigamedia Ltd’s corporate clients.
For your research, we’ve provided 9 tables on Gigamedia Ltd corporate clients.
You can find them in the navigation menu under Customers & Markets.
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