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Live Ventures Inc  (LIVE)
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    Sector  Conglomerates    Industry Conglomerates
   Industry Conglomerates
   Sector  Conglomerates
 

Live Ventures Inc's Customers Performance

LIVE

 
LIVE's Source of Revenues Live Ventures Inc's Customers have recorded an advance in their cost of revenue by 3.73 % in the 4 quarter 2019 year on year, sequentially costs of revenue grew by 4.57 %, for the same period Live Ventures Inc revnue deteriorated by -21.04 % year on year, sequentially revnue fell by -8.84 %.

List of LIVE Customers




Live Ventures Inc's Customers have recorded an advance in their cost of revenue by 3.73 % in the 4 quarter 2019 year on year, sequentially costs of revenue grew by 4.57 %, for the same period Live Ventures Inc revnue deteriorated by -21.04 % year on year, sequentially revnue fell by -8.84 %.

List of LIVE Customers


   
Customers Net Income grew in Q4 by Customers Net margin grew to
17.62 % 3.72 %



Live Ventures Inc's Customers, Q4 2019 Revenue Growth By Industry
Customers in Miscellaneous Fabricated Products Industry -16.36 %   
Customers in Professional Services Industry -4.22 %   
Customers in Department & Discount Retail Industry      1.77 %
Customers in Home Improvement Industry -0.43 %   
Customers in Specialty Retail Industry -9 %   
Customers in Wholesale Industry      5.62 %
     
• Customers Valuation • Segment Rev. Growth • Segment Inc. Growth • Customers Mgmt. Effect.


Live Ventures Inc's Comment on Sales, Marketing and Customers



Carpet and Rugs

The carpet and rugs industry has two primary markets, residential and commercial, with the residential market making up the largest portion of the industry. The industry has two primary sub-markets, replacement and new construction, with the replacement market making up the larger portion of the sub-markets. Approximately 60% of industry shipments are made in response to residential replacement demand.

Residential products consist of broadloom carpets and rugs in a broad range of styles, colors and textures. Commercial products consist primarily of broadloom carpet and modular carpet tile for a variety of institutional applications including office buildings, restaurant chains, schools and other commercial establishments. The carpet industry also manufactures carpet for the automotive, recreational vehicle, small boat and other industries.

The Carpet and Rug Institute (the "CRI") is the national trade association representing carpet and rug manufacturers. Information compiled by the CRI suggests that the domestic carpet and rug industry is comprised of fewer than 100 manufacturers, with a meaningful percentage of the industry's production concentrated in a limited number of manufacturers focused on the lower end of the price curve.

Hard Surfaces

As with carpet and rugs, the market is split between residential and commercial and replacement and new construction, with residential replacement being the largest segment of the market.

Synthetic Turf

Northwest Georgia is also the home to a thriving synthetic turf industry, a relative of the carpet industry. Early versions of artificial turf, or fake grass, in domed and open-air sports stadiums used to be referred to as Astro Turf by the athletes who played upon the turf. Today, artificial turf is more akin to a manmade organism, with advanced underlay, cushioning and drainage systems. AstroTurf, the granddaddy of artificial turf, is headquartered in Dalton, GA.

Other major turf players in Georgia include Challenger Industries, Controlled Products, Synthetic Turf Resources, Fieldturf and Turf Store. Marquis, through its A-O Industries division, has developed significant yarn extrusion expertise and services the synthetic turf industry through the sale of highest quality yarns. We believe that Marquis is the only company in the industry able to efficiently perform certain texturizing processes that are valued by turf manufacturers.

Marquis sells products to flooring dealers, home centers, other flooring manufacturers and directly to end users. Approximately 70% of sales are to a network of over 2,000 flooring dealers across several different end markets, geographies, and product lines. Management believes that the dealer market is the most profitable market for its products because it’s a diversified customer base that values innovation, style and service. Dealer networks typically allow Marquis to achieve higher margin, lower volume accounts. As a result, we are not dependent on any one customer to sustain our revenue. Although we also sell our products to a limited number of retailers, sales to those individual retailers make up a small percentage of Marquis’ revenue.

Vintage Stock. In 2015, we believe that revenue generated in the U.S. video game market was approximately $44 billion, representing an average annual growth rate of 4.0% in the four-year period since 2011. IBISWorld projects future growth due to an increasing population and increased percentage of Americans that play video games.

In addition, filmed entertainment is distributed through a variety of channels, including out-of-home (movie theatres, airlines, etc.) and in-home (home video rental, pay-per-view, etc.). The retail home video industry includes the sale and rental of DVD movies by traditional store retailers, online retailers and other retailers. In 2015, the revenue generated in the U.S. movie and video distribution market was approximately $1.6 billion. The movie distribution industry is a mature industry that is growing at less than 1% year over year through 2020.


Live Ventures Inc's Comment on Sales, Marketing and Customers


Carpet and Rugs

The carpet and rugs industry has two primary markets, residential and commercial, with the residential market making up the largest portion of the industry. The industry has two primary sub-markets, replacement and new construction, with the replacement market making up the larger portion of the sub-markets. Approximately 60% of industry shipments are made in response to residential replacement demand.

Residential products consist of broadloom carpets and rugs in a broad range of styles, colors and textures. Commercial products consist primarily of broadloom carpet and modular carpet tile for a variety of institutional applications including office buildings, restaurant chains, schools and other commercial establishments. The carpet industry also manufactures carpet for the automotive, recreational vehicle, small boat and other industries.

The Carpet and Rug Institute (the "CRI") is the national trade association representing carpet and rug manufacturers. Information compiled by the CRI suggests that the domestic carpet and rug industry is comprised of fewer than 100 manufacturers, with a meaningful percentage of the industry's production concentrated in a limited number of manufacturers focused on the lower end of the price curve.

Hard Surfaces

As with carpet and rugs, the market is split between residential and commercial and replacement and new construction, with residential replacement being the largest segment of the market.

Synthetic Turf

Northwest Georgia is also the home to a thriving synthetic turf industry, a relative of the carpet industry. Early versions of artificial turf, or fake grass, in domed and open-air sports stadiums used to be referred to as Astro Turf by the athletes who played upon the turf. Today, artificial turf is more akin to a manmade organism, with advanced underlay, cushioning and drainage systems. AstroTurf, the granddaddy of artificial turf, is headquartered in Dalton, GA.

Other major turf players in Georgia include Challenger Industries, Controlled Products, Synthetic Turf Resources, Fieldturf and Turf Store. Marquis, through its A-O Industries division, has developed significant yarn extrusion expertise and services the synthetic turf industry through the sale of highest quality yarns. We believe that Marquis is the only company in the industry able to efficiently perform certain texturizing processes that are valued by turf manufacturers.

Marquis sells products to flooring dealers, home centers, other flooring manufacturers and directly to end users. Approximately 70% of sales are to a network of over 2,000 flooring dealers across several different end markets, geographies, and product lines. Management believes that the dealer market is the most profitable market for its products because it’s a diversified customer base that values innovation, style and service. Dealer networks typically allow Marquis to achieve higher margin, lower volume accounts. As a result, we are not dependent on any one customer to sustain our revenue. Although we also sell our products to a limited number of retailers, sales to those individual retailers make up a small percentage of Marquis’ revenue.

Vintage Stock. In 2015, we believe that revenue generated in the U.S. video game market was approximately $44 billion, representing an average annual growth rate of 4.0% in the four-year period since 2011. IBISWorld projects future growth due to an increasing population and increased percentage of Americans that play video games.

In addition, filmed entertainment is distributed through a variety of channels, including out-of-home (movie theatres, airlines, etc.) and in-home (home video rental, pay-per-view, etc.). The retail home video industry includes the sale and rental of DVD movies by traditional store retailers, online retailers and other retailers. In 2015, the revenue generated in the U.S. movie and video distribution market was approximately $1.6 billion. The movie distribution industry is a mature industry that is growing at less than 1% year over year through 2020.








LIVE's vs. Customers, Data

(Revenue and Income for Trailing 12 Months, in Millions of $, except Employees)



COMPANY NAME MARKET CAP REVENUES INCOME EMPLOYEES
Live Ventures Inc 38 182 -5 1,211
Dillard s inc 1,058 5,153 -97 40,000
Dollar General Corporation 53,217 31,282 2,339 0
Home Depot inc 290,392 119,318 11,827 371,000
J c penney Company Inc 59 8,240 -1,010 114,000
Kohl s Corp 3,415 17,292 -106 137,000
Lowes Companies Inc 121,045 80,392 5,724 175,000
Walmart Inc 398,492 537,781 17,734 0
Bed Bath and Beyond Inc 2,550 9,862 -188 60,000
Fastenal Co 24,841 5,566 842 18,417
W w Grainger Inc 18,871 11,703 687 22,400
Macys Inc 1,922 20,086 -3,670 166,900
Costco Wholesale Corp 162,123 166,761 4,059 205,000
Hd Supply Holdings inc 6,485 5,976 413 14,000
Now Inc 451 2,536 -145 4,500
SUBTOTAL 1,084,922 1,021,948 38,408 1,328,217


       
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