CSIMarket
 
Gamestop Corp   (NYSE: GME)
    Sector  Retail    Industry Technology Retail
   Industry Technology Retail
   Sector  Retail
 
Price: $19.1600 $-0.07 -0.364%
Day's High: $19.5 Week Perf: 4.24 %
Day's Low: $ 19.04 30 Day Perf: -0.36 %
Volume (M): 7,092,600 52 Wk High: $ 28.10
Volume (M$): $ 0 52 Wk Avg: $22.54
Open: $19.33 52 Wk Low: $17.79



 Market Capitalization (Millions $) 11,348
 Shares Outstanding (Millions) 592
 Employees 15,000
 Revenues (TTM) (Millions $) 3,733
 Net Income (TTM) (Millions $) 763
 Cash Flow (TTM) (Millions $) 988
 Capital Exp. (TTM) (Millions $) 19

Business Description


GameStop Corp. is the world’s largest retailer of video game products and PC entertainment software. We sell new and used video game hardware, video game software and accessories, as well as PC entertainment software, and related accessories and other merchandise. We operate stores in the United States, Australia, Canada and Europe, primarily under the names GameStop and EB Games. We also operate the electronic commerce websites www.gamestop.com and www.ebgames.com and publish Game Informer, the largest multi-platform video game magazine in the United States based on circulation, with approximately 2.7 million subscribers.


Our goal is to strengthen our position as the world’s largest retailer of new and used video game products and PC entertainment software by focusing on the following strategies:

Continue to Execute Our Proven Growth Strategies. We intend to continue to execute our proven growth strategies, including:

• Continuing to open new strip center stores in our target markets and new mall stores in selected mall locations; and

• Increasing our comparable store sales and operating earnings by capitalizing on industry growth and increasing sales of used video game products and our Game Informer magazine.


Targeting a Broad Audience of Game Players. We have created a store environment targeting a broad audience including the electronic game enthusiast, the casual gamer and the seasonal gift giver. Our stores focus on the electronic game enthusiast who demands the latest merchandise featuring the “hottest” technology immediately on the day of release and the value-oriented customer who wants a wide selection of value-priced used video game products. Our stores offer the opportunity to trade in used video game products in exchange for store credits applicable to future purchases, which, in turn, drives more sales.

Enhancing our Image as a Destination Location. Our stores serve as destination locations for game players due to our broad selection of products, knowledgeable sales associates, game-oriented environment and unique pricing proposition. We offer all major video game platforms, provide a broad assortment of video game products and offer a larger and more current selection of merchandise than other retailers. We provide a high level of customer service by hiring game enthusiasts and providing them with ongoing sales training, as well as training in the latest technical and functional elements of our products and services. Our stores are equipped with several video game sampling areas, which provide our customers the opportunity to play games before purchase, as well as equipment to play video game clips.

Offering the Largest Selection of Used Video Game Products. We are the largest retailer of used video games in the world and carry the broadest selection of used video game products for both current and previous generation platforms. We are one of the only retailers that provide video game software for previous generation platforms, giving us a unique advantage in the video game retail industry. The opportunity to trade in and purchase used video game products offers our customers a unique value proposition generally unavailable at most mass merchants, toy stores and consumer electronics retailers. We obtain most of our used video game products from trade-ins made in our stores by our customers. Used video game products generate significantly higher gross margins than new video game products.

Competition

The electronic game industry is intensely competitive and subject to rapid changes in consumer preferences and frequent new product introductions. In the U.S., we compete with mass merchants and regional chains, including Wal-Mart Stores, Inc. and Target Corporation; computer product and consumer electronics stores, including Best Buy Co., Inc. and Circuit City Stores, Inc.; other video game and PC software specialty stores located in malls and other locations; toy retail chains, including Toys “R” Us, Inc.; mail-order businesses; catalogs; direct sales by software publishers; and online retailers and game rental companies. In addition, video games are available for sale and rental from many video stores, such as Movie Gallery Inc. and Blockbuster, Inc. Video game products may also be distributed through other methods which may emerge in the future. We also compete with sellers of used video game products. Additionally, we compete with other forms of entertainment activities, including movies, television, theater, sporting events and family entertainment centers.

Competitors in Europe include Game Group PLC and its subsidiaries, which operates in the United Kingdom, Ireland, Scandinavia, France, Australia, Spain and Portugal and Media Markt, which operates throughout Europe. Competitors in Canada include Wal-Mart, Best Buy and its subsidiary Future Shop. In Australia, competitors include K-Mart, Target, Myer Department stores, Big W discount department stores and Dick Smith electronics stores.



   Company Address: 625 Westport Parkway Grapevine, 76051 TX
   Company Phone Number: 424-2000   Stock Exchange / Ticker: NYSE GME


   

Stock Performances by Major Competitors

5 Days Decrease / Increase
     
CRWE      0% 
AMZN   -2.97%    
BBY        9.5% 
EBAY   -2.09%    
MSFT   -2.69%    
TGT        0.77% 
• View Complete Report
   



Management Announcement

GameStop’s Strategic Shift: International Divestiture and a New Focus on Collectibles Amidst Declining Revenue Performance

Published Tue, Feb 18 2025 12:05 PM UTC

GameStop Plans to Sell French and Canadian Operations Amidst Shrinking Revenues and a Bold New Strategy in Collectibles GRAPEVINE, Texas, — In a surprising pivot that signals both the challenges and opportunities facing GameStop Corp. (NYSE: GME), the company has announced plans to sell its operations in France and Canada as part of a broader evaluation of its internatio...

Stocks on the Move

GameStops Resurgence Exploring the Impact of Influencers and Memes on Retail Stocks

Published Sat, Jul 13 2024 2:28 PM UTC

In the ever-evolving landscape of retail and investment, GameStop has once again caught the market s attention. Known for its dramatic surge as a meme stock in early 2021, the company has navigated through a series of ups and downs. Recent articles shed light on the current state of GameStop s stock and the various factors influencing its performance.On July 12, 2024, it was...

Stocks on the Move

GameStops Stock Rollercoaster A Risky Bet and a Warning from Veteran Trader

Published Wed, Jun 26 2024 3:26 AM UTC

Trading GameStop stock is like gambling, warns trader with more than 40 years of experienceNow that the latest frenzy in GameStop (GME) has quieted down a touch from the hysteria seen earlier in June, pros say it s time for traders to conduct a reality check on the champion meme stock name. With the recent rollercoaster journey of GameStop s stock, it has become evident that...

Shares

GameStop Completes At-The-Market Equity Offering Program, Share Price Surges by 29.75% in Past 90 Days

Published Fri, May 24 2024 8:08 PM UTC

GameStop Successfully Completes At-The-Market Equity Offering Program, Share Price Shows Significant Growth
GameStop Corp. (NYSE: GME) recently announced the completion of its at-the-market equity offering program, signaling a positive development for the company. As of the writing of this article, GameStop s share price stands at $18.9957, representing a 29.75% increase...




Fundamental Analysis

Valuation Current
Price to Earnings PE Ratio (TTM) 14.41
Price to Earnings PE Ratio (Expected) -
Price to Sales (TTM) 3.04
Price to Sales (Expected) -
Price to Book 1.94
PEG (TTM) 0.09

Financial Strength Current
Quick Ratio 10.74
Working Capital Ratio 13.7
Leverage Ratio (MRQ) 0.85
Total Debt to Equity 0.71
Interest Coverage (TTM) -
Debt Coverage (TTM) 0.11

Per Share Current
Earnings (TTM) 1.33 $
Revenues (TTM) 6.3 $
Cash Flow (TTM) 1.67 $
Cash 14.13 $
Book Value 9.86 $
Dividend (TTM) 0 $

Efficiency Current
Revenue per Employee (TTM) 248,853
Net Income per Employee (TTM) 50,880
Receivable Turnover Ratio (TTM) 73.26
Inventory Turnover Ratio (TTM) 5.19
Asset Turnover Ratio (TTM) 0.36

Profitability Ratios Current
Gross Margin (MRQ) 40.74 %
Operating Margin (MRQ) 17.16 %
Net Margin (MRQ) 46.64 %
Net Cash Flow Margin (MRQ) 129.74 %
Effective Tax Rate (TTM) 9.37 %

Management Effectiveness Current
Return On Assets (TTM) 7.31 %
Return On Investment (TTM) 7.79 %
Return On Equity (TTM) 14.03 %
Dividend Yield -
Pay out Ratio (TTM) -



Gamestop's Segments
Hardware and accessories    39.95 % of total Revenue
Software    18.28 % of total Revenue
Collectibles    41.77 % of total Revenue
Gift Card Trade In Credits    4.97 % of total Revenue
United States    77.95 % of total Revenue
Australia    11.92 % of total Revenue
Europe    10.13 % of total Revenue





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