CSIMarket
 
Darkiris Inc   (DKI)
    Sector  Technology    Industry Software & Programming
   Industry Software & Programming
   Sector  Technology
 

Darkiris Inc's Customers Performance

DKI



 
DKI's Source of Revenues During the corresponding time, Darkiris Inc While revenue at the Darkiris Inc 's corporate clients

List of DKI Customers




for the same period Darkiris Inc

List of DKI Customers

Darkiris Inc's Business Units
Sale Of Virtual Items    101.86 % of total Revenue
Sale Of Subscription Passes    4.2 % of total Revenue
Transferred at Point in Time    101.86 % of total Revenue
Transferred at Point in Time Sale Of Virtual Items    101.86 % of total Revenue
Transferred over Time    4.2 % of total Revenue
Transferred over Time Sale Of Subscription Passes    4.2 % of total Revenue






Darkiris Inc's Comment on Sales, Marketing and Customers



The company primarily distributes its games through third-party publishing channels, including the Apple App Store, Google Play Store, My1737, and Let’s Play Art Planet, which accounted for over 99% of revenue for the fiscal years ended September 30, 2025 and 2024. These channels hold significant bargaining power, and the company does not maintain long-term contracts with them. The company also relies on licensing games developed by third parties, operating 10 licensed games that generated approximately $5.94 million and $5.68 million in revenue for fiscal years 2025 and 2024, representing about 55% and 73% of total revenue, respectively. Licensing agreements typically have a three-year term but may be terminated early by partners with 30 days' notice or due to violations or insolvency. The loss or deterioration of relationships with publishing channels or licensing partners could materially and adversely affect the company's business.





Darkiris Inc’s Comment on Sales, Marketing and Customers


The company primarily distributes its games through third-party publishing channels, including the Apple App Store, Google Play Store, My1737, and Let’s Play Art Planet, which accounted for over 99% of revenue for the fiscal years ended September 30, 2025 and 2024. These channels hold significant bargaining power, and the company does not maintain long-term contracts with them. The company also relies on licensing games developed by third parties, operating 10 licensed games that generated approximately $5.94 million and $5.68 million in revenue for fiscal years 2025 and 2024, representing about 55% and 73% of total revenue, respectively. Licensing agreements typically have a three-year term but may be terminated early by partners with 30 days' notice or due to violations or insolvency. The loss or deterioration of relationships with publishing channels or licensing partners could materially and adversely affect the company's business.








DKI's vs. Customers, Data

(Revenue and Income for Trailing 12 Months, in Millions of $, except Employees)



COMPANY NAME MARKET CAP REVENUES INCOME EMPLOYEES
Darkiris Inc 41.98 9.50 -8.64 19
SUBTOTAL 0.00 0.00 0.00 -

Sources: Darkiris Inc’s official press releases and regulatory filings; CSIMarket.com’s market research; and the financial filings and press releases of other companies cited in this report.
Updated on:
Focus of this report: Darkiris Inc’s corporate clients.
For your research, we’ve provided 9 tables on Darkiris Inc corporate clients.
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